本文部分资料来自SacredWiki,虽然里面资料较少而且错误很多(汗),但本帖最初一部分资料源自该站,所以还是要感谢一下
由于物品属性数量很多,肯定会有所遗漏,请各位朋友跟帖补完;如果有解释错误也请跟帖指正
一般属性
A-C
"Attribute Name" +X | 所示属性+X(共6种Attribute) |
---|---|
"Combat Art" +X | 所示CA级别+X(共90种CA) |
"Skill Name" +X | 所示技能+X(共67种skill) |
Absorption warding energy(opponent) -X% | 敌方的护盾能量-X% |
Absorption warding energy +X% | (狗/天使)护盾分担的伤害+X% |
All Skills +X | 所有技能+X |
Aspect: "Name" +X | 所示派系的CA级别+X |
Attack Speed +X% | 攻击速度+X% |
Attack Value +X | 命中值+X |
Block Chance: Close Combat +X% | 格挡近战攻击的几率+X% |
Block Chance: Combat Arts +X% | 格挡CA的几率+X% |
Block Chance: Knock back +X% | 格挡击退的几率+X% |
Block Chance: Projectiles +X% | 格挡发射物(远程攻击,部分法术可能也算,待测)的几率+X% |
Block Chance: Root +X% | 格挡定身效果的几率+X% |
Casting Speed +X% | CA施展速度+X%(WIKI:多个此种属性不累加,仅取最大值) |
Combat Art range +X% | CA作用范围+X% |
Chance for critical hits +X% | 致命一击几率+X% |
Chance for deadly wounds +X% | 造成致命伤的几率+X%(降低MaxHP?待证实) |
Chance for Double Hit +X% | 增加一次额外攻击机会的几率+X% |
Chance for secondary damage effect +X% | 触发附加效果(虚弱、燃烧、冰冻、中毒)的几率+X% |
Chance to banish undead +X% | 使亡灵不能复合(或同时有对亡灵造成即死效果,待测)的几率+X%(参考44楼) |
Chance to disregard armor +X% | 攻击无视敌人护甲的几率+X% |
Chance to evade +X% | 躲闪几率+X% |
Chance to fear opponents away +X% | 使敌人逃跑的几率+X% |
Chance to find valuables +X% | 找到高级装备的几率+X% |
Chance to halve regeneration time +X% | CA回复时间减半的几率+X% |
Chance to hit additional opponents +X% | 攻击时对一个额外目标造成伤害的几率+X% |
Chance to slow opponents by 25% X% | 使敌人减速25%的几率+X% |
Chance to stun opponents +X% | 击晕敌人的几率+X% |
Chance to inflict open wounds +X% | 造成伤口(流血)的几率+X% |
Chance to inflict deep wounds +X% | 造成大伤口(暂时降低MaxHP)的几率+X% |
Chance to inflict serious wounds +X% | 造成重伤的几率+X%(暂时降低MaxHP?待证实) |
Chance to knock back opponents +X% | 击退敌方的几率+X% |
Chance to pierce +X% | 远程攻击穿透敌人的几率+X% |
Chance to reflect: Close Combat +X% | 反弹近战攻击的几率+X% |
Chance to reflect: Combat Arts +X% | 反弹CA的几率+X% |
Chance to reflect: Projectiles +X% | 反弹发射物(远程攻击,部分法术可能也算,待测)的几率+X% |
Chance to reflect: Stun +X% | 反弹眩晕效果的几率+X% |
Chance to unseat opponent +X% | 将敌人打下坐骑的几率+X% |
Chance that opponents cannot evade attacks +X% | 敌人无法躲闪的几率+X% |
Combat Art Skills +X | 所有CA技能+X(技能分类见此帖) |
Combat Values +X | 命中值与防御值同时+X |
D-Z
Damage +X% | 伤害+X% |
---|---|
Damage against Undead +X% | 对亡灵造成的伤害+X% |
Damage of enraged players +X% | HP小于25%时造成的伤害+X% |
Defense Value +X | 防御值+X |
Defensive Skills +X | 所有防御技能+X(技能分类见此帖) |
Detrimental magic effects -X% | 有害魔法效果-X% |
Duration of potion effects +X% | 药剂持续时间+X% |
Experience per kill +X% | 杀怪获得的经验值+X% |
Faster Increase of Survivial Bonus +X% | 生存奖励增长速度+X% |
General Skills +X | 所有普通技能+X(技能分类见此帖) |
Hitpoint Regeneration +X/s | 生命回复速度+X/s |
Healing +X% | 生命值+X% |
Leech Life from opponents +X% | 生命偷取+X% |
Life Leeched per hit +X | 命中时偷取生命+X |
Light range +Xm | 照明范围+Xm |
Max. Hitpoints +X | 生命上限+X |
Max. shield energy +X | (狗/天使)护盾能量最大值+X |
Neutralize damage over time X | 中和DOT伤害X |
Offensive Skills +X | 所有攻击技能+X(技能分类见此帖) |
Opponent"s attack value -X% | 敌方命中值-X% |
Opponent"s chance to evade -X% | 敌方躲闪几率-X% |
Opponent"s chance to reflect melee damage -X% | 敌方反弹近战攻击几率-X% |
Opponent"s defense value -X% | 敌方防御值-X% |
Opponent level for deathblow +X% | 对HP少于X%的敌人造成双倍伤害 |
Ranged Defense Value +X | 针对远程攻击的防御值+X |
Regeneration Penalty +/-X% | CA回复时间+/-X% |
Regeneration Penalty from Buffs -X% | 因开启Buff而增加的CA回复时间-X% |
Regeneration Time -X% | CA回复时间-X% |
Regeneration Time: "Aspect" -X% | 所示派系的CA级别回复时间-X% |
Regeneration per hit +Xs | 命中时CA回复时间减少Xs |
Run Speed +X% | 移动速度+X% |
Shield Regeneration +X% | 能量护盾充能速度+X% |
Speed | 速度(需要armor lore、sword lore等将其解锁后变为attack speed、casting speed等) |
Spell Intensity +X% | 法术强度+X% |
Spell Resistance +X% | 法术抗性+X% |
Selling Price +X% | 售价+X% |
Visibility Range +X% | 视野+X% |