1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏
1.安装《黑暗中的教堂》CODEX版游戏:The.Church.in.the.Darkness-CODEX
2.安装《黑暗中的教堂》v1.0.3升级档:http://patch.ali213.net/showpatch/126019.html
3.安装《黑暗中的教堂》v1.0.5升级档:https://patch.ali213.net/showpatch/126695.html
4.安装《黑暗中的教堂》v1.0.6升级档:http://patch.ali213.net/showpatch/127117.html
5.安装本升级档
机翻:
更新v1.0.8:
修正了结束逻辑问题,如果你有非致命的柔和Isaac或Rebecca,游戏有时会认为你杀了他们。 这最终得到了相当大的修复,但我也调整了结尾的其他一些方面,我认为现在的整体逻辑更加严格。
修复了一些案例,其中来自PA的对话框将重复不应该出现的对话框。
搜索了我们的档案,发现了一小组Isaac和Rebecca Walker系列,这些系列以前没有在游戏中,现在已添加到各个地方的PA系统中。
添加了跳过音符相关语音的功能。 如果您选择其中一个带有旁白的文档(或者您开始游戏的文档),现在可以按一个键/按钮让它停止。
根据大众需求,添加了一个确认对话框来退出游戏而不保存。
原文:
Update v1.0.8:
Fixed ending logic problem where if you had non-lethally subdued Isaac or Rebecca, the game would sometimes think you had killed them. This ended up being fairly involved to fix, but I also tuned some other aspects of the endings and I think the logic is a lot tighter now overall.
Fixed a few more cases where dialog from the PA would repeat dialog where it shouldn't.
Searched around our archives and found a small group of Isaac and Rebecca Walker lines that weren't in the game before, which are now added to the PA system in various places.
Added the ability to skip note-related voice over. If you pick up one of the documents that has narration (or for the ones you start the game with), you can now hit a key/button to get it to stop.
By popular demand, added a confirmation dialog to quitting a game without saving.
by CODEX