1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
1.安装《无光之空》CODEX版游戏:Sunless.Skies.Wayfarer-CODEX
2.安装本升级档
机翻:
更新v1.2.3.0:
流浪更新为无太阳的天空已经发布!下面的补充和改进等待您的船长:
一个新来的军官,和蔼可亲的流浪汉
新的故事内容为三个奇迹的天空
沃勒伯里迷雾中的一个新地点:圣安东尼灯塔
为玩家在游戏中遇到的新代理
两个新发现
许多较小的修复和改进,包括对Albion产卵率的调整,现在应该不那么紧张了
和蔼可亲的流浪汉
给这位天空之君(没有固定的住所)一个任务,他会带你去天空的废弃角落。经历一个命运的故事,失去,发现,再失去。来见见“云雀”吧:他们是一群衣衫褴褛的流浪者,在天空中漫游,帮助他们找到通往糖衣花园的路——一个好得让人难以置信的地方……
你可以在波美尔和普罗旺斯遇见这位和蔼可亲的流浪汉,有时也可以到伦敦去。他偏爱天马行空的故事。
天空奇观和圣安东尼灯塔
大胆的探索者会发现,现在已有的几幅眼镜上都有故事:
爬到叛徒森林里摄政王的眼泪旁的泉水旁
停留在阿比丹花园巨大的花圃中,深入铅棒和斯坦罗德自然保护区
见证在苍穹外黄澄明的月亮上举行的仪式
此外,一个全新的奇观已被添加到天空!想要暂时放松一下的Skyfarers可能会在圣安东尼灯塔(St Anthony’s Lighthouse)停下来,这是沃勒伯里附近雾霭中的一座哥特式建筑。
新代理
温彻斯特战争正在升温。访问伦敦后,skyfarers将见证一款为女王陛下服务的新型火车头的投产——塔克蒂夫妇不太可能对这一进展置之不理。与此同时,在触手可及的深处,一种真菌的威胁正在蠢蠢欲动。
在您的探索中,三个具有独特挑战、行为和故事的新代理将开始出现。我们设计这些游戏是为了在游戏中期增加更多的兴趣,多样性和挑战,当玩家有时重新访问之前探索过的地点时,我们希望你喜欢他们!
新发现
为了奖励那些在测试设备上投资的船长们,两种新的发现散布在天空中:天体遗迹和被风吹过的住所。
每个人都有自己的故事,可以举办各种各样的聚会。从早于人类的破碎废墟中挖掘宝藏!在阿尔比恩,在长期被遗弃的房屋和工厂里寻求庇护和掠夺。也许你甚至会遇到一群云雀蹲在那里,渴望交换故事!
其他修复和改进
机智的侦察兵已经定量配给了白兰地,现在对过往车辆的威胁应该小了。
当布拉巴松的工人喝你的茶时,这将会从你的财产中移除。
如果你注意到下面挖洞者的注意,现在将会在你的个人资料中注明。
所有的温彻斯特战争事件任务现在出现在杂志上。
退出庆祝日现在不应该阻止你再次访问它
学会皮拉内西第三条规则的船长们将不会轻易忘记它。
容忍壁炉架上的东西被侵入,现在增加了恐惧,这是很自然的。
如果你下令摧毁某一面镜子,你将无法再通过它派出探险队。
你的侦察兵将正确的报告真菌碎片为恐怖而不是坟墓。
未授权的图表将在信仰的堕落时被消耗。
一些赞助商的标签已经被更正。
一个不合适的用来指代精力充沛的机械师的代词已经被改正了。
选择一个面后,字符进程界面将显示适当的过去。
各种质量现在将出现在更合适的剖面部分。
消除了各种输入错误和内容不一致。
时钟般的太阳现在接近是危险的。
美狄亚现在机动性更强了。
武器平衡:
不速之客,黑鬼,朱比利和圣火武器现在造成更多的伤害。
Golgonooza和不速之客的取暖成本已经降低。
Golgonooza, Blackjape和Saintfire的量程值已经调整。
对阿斯托拉特奇异武器撕裂的击退值稍微平静一些,但仍然相当可观。
原文:
Update v1.2.3.0:
The Vagabond update for Sunless Skies has been released! The following additions and improvements await your captains:
A new officer, the Amiable Vagabond
New story content for three of the Wonders of the Skies
A new location in the mists of Worlebury: St Anthony's Lighthouse
New agents for players to encounter in the mid-game
Two new discoveries
Numerous smaller fixes and improvements, including adjustments to spawning rates in Albion, which should be a little less intense now
The Amiable Vagabond
Offer a commission to this gentleman of the skies (and no fixed abode), who will take you to the abandoned quarters of the sky. Experience a tale of fortunes lost, found, and lost again. Meet the 'skylarks': the community of ragged wanderers who rove the heavens, and help them find the way to the Sugarspun Garden - a place surely too good to be true...
Meet the Amiable Vagabond at Polmear and Plenty's, or sometimes in London. He's partial to a sky-story or two.
Wonders of the Skies and St Anthony's Lighthouse
Bold explorers will discover that several existing spectacles now have stories attached to them:
Climb to the bracing springs at the Regent's Tears in Traitor's Wood
Tarry among the gargantuan flower-fields of the Apoidean Gardens, deep in the Leadbeater & Stainrod Nature Reserve
Bear witness to the ceremonies at the Xanthous Moon on the outskirts of the Eagle's Empyrean
In addition, a brand new spectacle has been added to the skies! Skyfarers in search of respite may stop at St Anthony's Lighthouse, a gothic addition to the mists near Worlebury.
New agents
The Winchester War is hotting up. Upon visiting London, skyfarers will witness the inauguration of a new class of locomotive in the service of Her Majesty – a development that the Tacketies are unlikely to allow to go unanswered. Meanwhile, in the depths of the Reach, a fungal menace is stirring.
Three new agents with unique challenges, behaviours, and stories will begin to appear in response to your explorations. We've designed these to add more interest, variety and challenge to encounters in the mid-game, when the player is sometimes revisiting previously explored locations in the Reach – we hope you enjoy them!
New discoveries
In order to reward captains who have invested in assaying equipment, two new types of discovery have been sprinkled across the heavens: Celestial Ruins and Windswept Habitations.
Each has its own stories, and can host a variety of encounters. Excavate treasures from crumbling ruins that predate humanity! In Albion, seek refuge and plunder in long-abandoned homes and factories. Perhaps you'll even encounter a band of skylarks squatting there, eager to swap stories!
Other fixes and improvements
Tackety scouts have had their brandy rations rationed and should now be less of a menace to passing traffic.
When the workers of Brabazon drink your tea, this will now actually remove it from your possessions.
If you have the attention of the Burrower Below this will now be noted on your profile.
All the Winchester War event missions now appear in the journal.
Backing out of Jubilation Day should not now prevent you from accessing it again
Captains who learn the Third Rule of Piranesi will no longer easily forget it.
Tolerating the intrusions of the Thing on the Mantlepiece now increases Terror, as it naturally should.
If you order that a certain mirror be destroyed, you will no longer be able to dispatch expeditions through it.
Your scouts will now appropriately report Fungal Fragments as ghastly rather than grave.
Unlicensed charts will now be consumed at Faith's Fall.
Several backer labels have been corrected.
An unsuitable pronoun used to refer to the Energetic Mechanic has been corrected.
After selecting a facet, the character progression interface will now display the appropriate Past.
Various qualities will now appear in more suitable sections of the profile.
Various typos and content inconsistencies have been eliminated.
The Clockwork Sun is now hazardous to approach.
The Medea is now a little more manoeuvrable.
Weapon balancing:
The Uninvited, Blackjape, Jubilee and Saintfire weapons now do more damage.
The heat cost of the Golgonooza and the Uninvited has been reduced.
Range values for the Golgonooza, Blackjape and Saintfire have been adjusted.
Knockback values on the Tears of Astolat exotic weapon are somewhat calmer, though still considerable.
by CODEX