1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
1.安装《恐怖黎明》CODEX版游戏:Grim.Dawn.Forgotten.Gods-CODEX
2.安装《恐怖黎明》v1.1.1.1升级档:http://patch.ali213.net/showpatch/114069.html
3.安装本升级档
更新v1.1.1.2:
[技术]
修复了在设置Loot Filter以搜索具有Resistance的项目时,过滤器中未正确包含具有%Elemental Resist或%Bleed Resist的项目的问题
Challenge Area UI的背景位图不再阻止鼠标输入。
修复了使用Drain Essence时的崩溃问题。
使用游戏手柄时,Vire's Might将再次不会让玩家移动其最大距离。
修复了Vire可能无法无限期运行的问题。
[破碎的境界]
您现在可以从使用Waystone时解锁过的任何检查点中进行选择(例如,可以使用Celestial Waystone进入Shard 65,70或75,而不是仅仅将您带到这三个选项中的最高位置)解锁了)
修复了玩家在使用Waystone后兑现时在多人游戏中获得不同数量的XP的问题。
修复了怪物可以在Boss级别上生成越界的各种情况。如果您将来遇到此类问题,请将该位置报告给我们,作为错误报告。
[坩]
在Waves 130+上平滑怪物健康缩放角斗士难度,在Waves 150+中缩小比以前更高一点
阿马托克的力量:用75攻击能力取代%进攻能力加成
先锋旗帜:移除%暴击伤害加成
[艺术]
围绕Forgotten Gods最终boss领域的横幅增加了hitbox,以提高透明度。
[游戏]
添加了与Kymon's Chosen的额外互动,以澄清他们在被遗忘的上帝冲突期间(以及之后)所处的位置。以前,只与三个邪教中的一个一起工作时,玩家只与其中一些人互动。
天体莲花的掉落率从老板那里降低了
影响健康再生的怪物减益效果不再完全否定它。
修复了Sagon在三人先锋队中的对话问题,其中任务提议将重复出现。
修复了错误标记的地下城入口,标签丢失,标注错误的NPC等问题。
纠正了已报告的各种语法/拼写错误。
修复了在Inventor中使用随机集选项进行变换时无法生成遗忘神集的问题。
澄清了三个女神邪教派系的声望奖励信息。之前在Respected上列出的新任务实际上可供所有玩家使用,无论派系状态如何。尊敬的新任务现在正确地指出,如果你与特定的邪教联盟,它就可以使用。
[项目明细]
增加脱离符文增强技能的最大距离
增加了Leap Rune增强技能的最大距离和伤害
符文增加 - 无序:冷却时间增加到4.6秒
符文增加 - 位移:冷却时间增加到4.2秒
传说 - 八度集的热情:将Menhir的宙斯盾的冷却时间缩短为-0.3s
传奇 - Octavius的遮阳:将内伤创伤减少到11 / 5s
传奇 - Bysmiel的小饰品套装:移除+1召唤爆发和30闪电伤害修饰符召唤熟悉。该套装继续提供让一次召唤2名家庭成员的手段。
传奇 - Barbaros的Chausses:移除了技能过程中的%Armor加值
传奇 - 旋风面具:将风魔的伤害修正值降低至36,将闪电伤害修正值降低至1-70
传奇 - 巴巴罗斯的神话追逐:移除了技能处理上的%护甲加值
传奇 - 征服者的护甲:移除了额外的%元素伤害加成。该项目旨在成为Fire / Aether,并且元素从Beta的前一次迭代中剩余。
[课程与技巧]
100%冷却减少效果的机会,例如Ulzuin的选择,现在有一个视觉指示+声音效果,当你的角色触发时,它会在你的角色上播放。
神秘学者
Summon Familiar:调整后的基础宠物抵抗力与其他宠物更加一致。 The Familiar在抗拒部门占据了一些Grim Dawn Alpha值。它是2019年,得到了鸟,鸟。
Oathkeeper
Summon Guardian of Empyrion:监护人现在对他们幽灵般的情况不那么直言不讳了
清算之眼和Soulfire现在可以进行准确的DPS计算。
避风港:用%Health代替平生
重新审判:冷却的机会减少最终等级的最终等级缩放至25%
原文:
Update v1.1.1.2:
[Tech]
Fixed an issue where items with % Elemental Resist or % Bleed Resist were not properly included in the filter when setting the Loot Filter to search for items with Resistances
The background bitmap of the Challenge Area UI no longer prevents mouse input.
Fixed a crash when using Drain Essence.
Vire's Might will once again not cause the player to move its maximum distance when using a gamepad.
Fixed an issue where Vire's Might could get stuck running in place indefinitely.
[Shattered Realm]
You may now select from any checkpoints you've previously unlocked when using a Waystone (ex. a Celestial Waystone can be used to proceed to Shard 65, 70 or 75, rather than only taking you to the highest of those three options that you've unlocked)
Fixed an issue where players would gain different amounts of XP in multiplayer when cashing out after using a Waystone.
Fixed various instances where monsters could spawn out of bounds on Boss levels. If you encounter such issues in the future, please report the location to us as a bug report.
[Crucible]
Smoothed out Monster Health scaling on Gladiator Difficulty at Waves 130+, scaling a bit higher than previously at Waves 150+
Might of Amatok: replaced % Offensive Ability bonus with 75 Offensive Ability
Vanguard Banner: removed % Crit damage bonus
[Art]
Increased hitbox for Banners around Forgotten Gods final boss arena to improve transparency fading.
[Game]
Added additional interactions with Kymon's Chosen that clarify where they stand during (and after) the Forgotten Gods conflict. Previously, players only interacted with some of them while working with only one of the three cults.
Increased drop rate of Celestial Lotus from bosses that can drop it
Monster debuffs that affect Health Regeneration no longer completely negate it.
Fixed an issue with Sagon's dialogue in the Vanguard of the Three where a quest offer would be available repeatedly.
Fixed several issues with mislabeled dungeon entrances, missing tags, mislabeled NPCs, etc.
Corrected various grammatical/spelling errors that have been reported.
Fixed an issue where Forgotten Gods sets could not be generated when Transmuting with the Random Set option at the Inventor.
Clarified Reputation reward info for the three Witch God Cult Factions. The New Quests previously listed at Respected were actually made available to all players regardless of Faction state. The New Quest at Honored now correctly states that it is available if you allied yourself with that specific cult.
[Itemization]
Increased the Max Distance for Disengage Rune Augment Skills
Increased the Max Distance and Damage on Leap Rune Augment Skills
Rune Augment - Disorder: increased Cooldown to 4.6s
Rune Augment - Displacement: increased Cooldown to 4.2s
Legendary - Ardor of Octavious Set: reduced Cooldown Modifier for Aegis of Menhir to -0.3s
Legendary - Visor of Octavius: reduced Internal Trauma damage to 11 / 5s
Legendary - Bysmiel's Trinkets Set: removed +1 Summon Burst and 30 Lightning damage Modifiers for Summon Familiar. The set continues to offer the means to have 2 Familiars summoned at once.
Legendary - Chausses of Barbaros: removed % Armor bonus on the skill proc
Legendary - Cyclone Mask: reduced Fire damage modifier for Wind Devil to 36 and Lightning damage modifier to 1-70
Legendary - Mythical Chausses of Barbaros: removed % Armor bonus on the skill proc
Legendary - Vanquisher's Armor: removed extraenous % Elemental damage bonus. The item was intended to be Fire/Aether and the Elemental was leftover from a previous iteration in Beta.
[Class & Skills]
Chance of 100% Cooldown Reduction effects, ex. Ulzuin's Chosen, now have a visual indicator + sound effect that play over your character when they trigger.
Occultist
Summon Familiar: adjusted base pet resists to be more in line with other pets. The Familiar was hogging some Grim Dawn Alpha values in the resists department. It's 2019, get with the word, bird.
Oathkeeper
Summon Guardian of Empyrion: guardians are now less vocal about their ghostly situation
Eye of Reckoning and Soulfire now have accurate DPS calculations.
Haven: replaced flat Health with % Health
Reprisal: reduced Chance of Cooldown Reset scaling at ultimate ranks to 25% by max ultimate rank
BY CODEX