1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
1.安装《恐怖黎明》CODEX版游戏:Grim.Dawn.Forgotten.Gods-CODEX
2.安装本升级档
机翻:
更新v1.1.1.1:
[技术]
修复了近期武器追踪行为变化导致的崩溃。
这个问题与Freeze / Petrify效应问题的报道有关,经过对几个受影响的玩家的测试后,我们希望两者都能得到解决。通过在Bug报告论坛中报告您的问题,请通过此修补程序生效后告知我们您的崩溃仍然存在。
[艺术]
更新的武器踪迹纹理让您感觉更加闪亮。
[游戏]
您现在可以在游戏选项中禁用语音/文本错误消息(例如,我无法投射)。
固定巫婆神崇拜增加具有相同的图标。
修复了Lore Note“Carmac's Notes”出现多次的问题。
更新v1.1.1.0修补程序1:
[技术]
修复了由于存在非常旧的社区翻译包而导致的启动崩溃。
修复了首次创建Hardcore角色可能会重置Softcore共享存储的问题。
[动画]
更新了近战闪电战攻击,让每种武器类型都更具动感和冲击力。
增加了新的充电动画2小时和双持近战配置。
[游戏]
更新隐藏路径门以在延迟后自动关闭。在他们以这种方式关闭之后,他们可以与之交互以重新打开。应该有希望解决这些门在次要访问中永久关闭的问题;但是这些都是门,门是Ch'thon的作品,应该存放在Luminari Vault中。
[项目明细]
Summoned Companion Pets(例如Will'O'Wisp和Hargate的水晶)现在限制为最多3只宠物。这些宠物不再与其他生物发生碰撞。
史诗 - Beronath的本质:将攻击/施法速度降低至4%
史诗 - 强化Beronath的精华:将攻击/施法速度降低至4%,并将元素伤害降低至10
[课程与技巧]
各种不动的玩家缩放宠物(例如Mortar Traps)不再与其他生物发生碰撞
忠诚
猎犬:护甲值增加到7%
秃鹰:增加5%精神
爆破专家
高效力:减少%伤害修正值至165%
Thermite Mine:修复了一个问题,即Thermite Mines在到期后会在视觉上持续存在,并且尸体持久性设置得非常高
Nightblade
刀锋精神:刀锋精灵不再与其他生物发生碰撞
巫
风恶魔:风魔不再与其他生物发生碰撞
原文:
Update v1.1.1.1:
[Tech]
Fixed a crash caused by recent changes to Weapon Trail behavior.
This issue was related to reports of problems with Freeze/Petrify effects and after testing with several affected players, we expect both to be resolved. Please let us know your crashes persist after this hotfix is live by reporting your issue in the Bug Reporting forum.
[Art]
Updated Weapon Trail Textures to feel a little flashier.
[Game]
You can now disable Voice/Text Error Messages (ex. I can't cast that yet), in game Options.
Fixed Witch God Cult Augments having the same icons.
Fixed an issue with the Lore Note "Carmac's Notes" appearing multiple times.
Update v1.1.1.0 Hotfix 1:
[Tech]
Fixed a crash on launch caused by the presence of very old Community Translation Packs.
Fixed an issue where creating a Hardcore character for the first time could reset the Softcore Shared Stash.
[Animation]
Updated melee Blitz Attacks to feel more dynamic and impactful for each weapon type.
Added new charge animations for 2h and Dual-wield melee configurations.
[Game]
Updated the Hidden Path doors to auto-close after a delay. After they close in this manner, they can be interacted with to reopen. Should hopefully address issues where these doors become permanently closed on subequent visits; but then again these are doors, and doors are the work of Ch'thon and should be stowed away in the Luminari Vault.
[Itemization]
Summoned Companion Pets (ex. Will'O'Wisp and Hargate's Crystal) are now limited to max 3 pets at a time. These pets no longer collide with other creatures.
Epic - Essence of Beronath: reduced % Attack/Cast Speed to 4%
Epic - Empowered Essence of Beronath: reduced % Attack/Cast Speed to 4% and reduced Elemental damage to 10
[Class & Skills]
Various immobile player-scaling pets (ex. Mortar Traps) no longer collide with other creatures
Devotion
Hound: increased % Armor to 7%
Vulture: added 5% Spirit
Demolitionist
High Potency: reduced % Damage Modifier to 165%
Thermite Mine: fixed an issue where Thermite Mines would persist visually after expiring with Corpse Persistence set very high
Nightblade
Blade Spirit: Blade Spirits no longer collide with other creatures
Shaman
Wind Devil: Wind Devils no longer collide with other creatures
BY CODEX