1.解压缩
2.安装Update文件夹下的升级补丁到游戏目录
3.复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4.运行游戏
1.安装《荒无人烟》PLAZA版游戏:Desolate.PROPER-PLAZA
2.安装《荒无人烟》v1.0.2升级档:http://patch.ali213.net/showpatch/109403.html
3.安装本升级档
(机翻)
更新V1.1:
Hotfix:
津贴再分配工作不正确-固定
改进和变更
对整个花岗岩岛进行的全球优化工作
耐久性恢复:我们在自定义难度设置中添加了耐久性设置。此外,我们已经将远程武器的耐久性提高到25-30%,近战武器的耐久性提高了20-25%。记住:任何时候都可以在自定义难度中更改耐久性值。
设备机械师重新工作:您现在可以通过按物品图标上的人民币来装备/取消装备物品。项目将自动进入可用的插槽,如果所有插槽都已满,则将替换第一个配备的项目。
SAPSY治疗药膏现在可以治愈你全部健康的20%,而且只治疗轻伤。
OWL-M2现在需要一个X工作台和紫色层(EPIC)物品来制作。
修正
第三幕中的彩色拼图问题,在某些情况下,拼图无法正常工作-已修复。如果您以前遇到过这个问题,这个补丁应该可以追溯地修复它。
在某些情况下,第2幕和第3幕只会在重新开始游戏时开始-已修复。
“地下”位置-在某些情况下,玩家会从地形中坠落并死亡。修正-你现在被传送到一个安全的地点后,坠落。
当抢劫时,物品标记不会自动滚动到列表的顶部-已修复。
火焰喷射器袭击者的声音在他死后仍然可以听到
掠夺者过去常常从他们自己的莫洛托夫那里跑进火里。
“双武器”一手固定。
当玩家在安全区时,武器没有显示出来-这不是一个bug,但是我们还是决定改变它,这样你就不会被迷惑了。
其中一个传送出口点位置不正确,导致玩家死亡。
库奈会在被排除在存货之外后消失。
在某些情况下,numpad锁上的接口提示未本地化-已修复。
秘密赞助商的盒子没有出现在“Severnaya”安全区后,得到所需的额外津贴-固定
“再生”津贴没有治愈背痛-修复。
由荷兰队长装备的双武器-固定。
修复了“Severnaya”安全区附近煤仓的装载问题。
劫掠者死后继续他们的声音线-固定
焚化炉死后,他的声音仍在播放-固定
亨特一死,周围的声音就消失了。
“oplot”中的固定点,在那里你可以听到外面的世界,而你不应该听到
>在电子锁上添加声音,以允许/拒绝进入
“吞食者”模式无法正确创建-保存。
“oplot”可能与加载有一些问题-已修复。
水平设计变更。
修复工具箱的问题-已修复。
珀克炼金大师工作不正常-已修复。
原文:
Update v1.1:
Hotfix:
Redistribution of perks work incorrectly - fixed
Improvements & Changes
Global optimization work done on the whole Granichny island
Durability re-worked: we’ve added durability settings in the Custom difficulty settings. Also, we’ve increased ranged weapon durability to 25-30%, and melee weaponry by 20-25%. Remember: at any time you can change the durability values in the Custom difficulty.
Equipment mechanics re-worked: you can now equip/unequip items by pressing RMB on the item’s icon. Items will automatically go into an available slot, and if all slots are full, will replace the first equipped item.
Sapsy Healing Salve now heals 20% of your total health, and only heals light injuries.
Owl-M2 now requires an X-workbench and Purple-Tier (Epic) items for crafting.
Fixes
Issues with the color puzzle in Act 3, in some cases the puzzle wouldn’t work properly - fixed. If you’ve encountered this problem before, this patch should fix it retroactively.
In some cases, Act 2 and Act 3 would only begin upon restarting the game - fixed.
“Underground” Location - in some cases player used to fall through the terrain and die. Fixed - you are now being teleported to a safe location after the fall.
While looting, item marker didn’t automatically scroll up to the top of the list - fixed.
Flamethrower attacker’s sound could still be heard after his death - fixed
Marauders used to run into the fire from their own Molotovs - fixed.
“Double weapons” in one hand - fixed.
Weapons didn’t show while the Player is in the safe zone - it’s not a bug, but we still decided to change it, so that you wouldn’t be confused
One of the Teleport exit points wasn’t placed properly and resulted in Player’s death - fixed.
Kunai would disappear sometime after being thrown out of the inventory - fixed.
Interface prompts on the numpad lock weren’t localized in some cases - fixed.
Secret sponsor’s box didn’t appear in “Severnaya” Safe Zone after getting the required perk - fixed
“Regeneration” perk did not heal Back Pain - fixed.
Double weapons equipped by NL Captain - fixed.
Fixed loading issues in Bunker near the “Severnaya” safezone.
Marauders continued their voice line after death - fixed
After incinerator’s death, his sound still played - fixed
Hunter’s ambient sounds now turn off upon his death.
Fixed spots in “Oplot”, where you could hear the outside world, when you should not
> Added sounds to electric locks for granting / denying access
“Devourer” mod could not be created properly - saved.
“Oplot” could have some issues with loading - fixed.
Level design changes.
Issue with repairing the toolbox - fixed.
Perk master alchemist did not work correctly — fixed.
by PLAZA