1.解压缩
2.运行对应系统的update目录下的EXE安装升级档
3.复制PLAZA文件夹下的免DVD文件到游戏安装目录
4.开始游戏
1.安装《北境之地》PLAZA版游戏:Northgard.Ragnarok-PLAZA
2.安装《北境之地》v1.4.10836升级档:http://patch.ali213.net/showpatch/103133.html
3.安装本升级档
包括以下新的DLC:
Includes the new Nidhogg, Clan of the Dragon DLC.
机翻:
更新v1.5.11342,包括DLC:
描述
龙族是所有氏族中最陌生的,它遵循古老的习俗,拥抱邪恶的传统。他们使用牺牲和奴役来进一步实现目标,经常收获另一个部族的不信任。
开始奖金
你的平民可以进入中立的领土。
没有受伤的幸福或生产惩罚。
你从一个牺牲的Pyre开始。你可以建造龙王祭坛而不是其他军事建筑。
你从2个萨尔和3个普通村民开始。你可以从你的Longship Dock购买Thralls
描述
奴隶制是氏族经济的重要组成部分。像普通平民一样,萨拉尔可以在中立的领土上进行战斗。
萨尔不计入你的人口,也不需要住房。他们的最大数量()是根据您当前的人口数量:当前人口的33%。
他们只消耗村民通常消费的33%,他们的资源比平民少50%。
如何获得新的萨尔斯
有两种不同的获得新方法的方法:
您可以从您的长船码头购买。每次购买后每个萨尔的价格会增加(+40),这个价格会随着时间的推移逐渐减少(-2 /月)。
获得捕获传说后,你将能够奴役敌人的平民。你需要让他们达到33%的HP才有机会(每次命中几率为10%)来奴役他们。这也适用于中立派系。请注意,每个被奴役的Kobold将在您的Thrall人口中占用1个位置,每个Myrkalf将占用3个位置,每个Jotunn将占用5个位置。
萨尔是一个强大的经济和军事资产,但要注意他们的数量!如果你的常规人口有任何机会属于你的萨尔人口(如果<),他们就会对你不利!
龙族的每个游戏都有一个预先建造的独特建筑:Sacrificial Pyre。通过这座建筑,你将能够派遣你拥有的每个单位(除了酋长,Jötnar和Bláinn,光谱战士),以牺牲神灵并获得他们的恩惠。
牺牲一个单位将获得一些可用于解锁各种奖励的龙精华:
牺牲常规(非萨尔)单位可获得2个龙精华单位()
牺牲萨尔提供3龙精华单位()
每个Fame步骤都将改善可用奖金,并将解锁Dragon Essence量表的其他部分。
可以解锁的不同奖金是:
Nanna的影响力:+2 in(Thane:+3 / Jarl:+4)
Andhrimnir的影响力:生产中的+2(Thane:+4 / Jarl:+8)
Niorun的影响力:生产中的+2(Thane:+4 / Jarl:+8)
Njörd的影响力:生产中的+2(Thane:+4 / Jarl:+8)
Mimir的影响力:生产中的+2(Thane:+4 / Jarl:+8)
Hönir影响力:随着时间的推移,你会略微增加
Idunn的影响力:无论身在何处都能治愈你的龙族(如果不是在战斗中)
Magni的影响力:你的Warband和非thrall单位+ 10%(Thane:+ 15%/ Jarl:+ 20%)
龙族不能进入常规军事大楼。你能够建造的唯一的军营是Dragonkin Altar。每个祭坛将你的战队大小增加1(升级时为2)。
给一个村民他的龙族形态是一个不可逆的过程,将消耗50 Krowns(每新龙族+10)和1龙精华单位。
龙枪是凶猛的军事单位,比战士更强大。
感谢Frenzy Lore,他们可以在单独使用瓷砖时获得+ 50%的奖励。
龙的氏族有5个新的传说:
艰苦的劳动:你的萨尔斯可以被征召到生产建筑物以增加他们的产量(你可以分配最多1个萨尔)
血,汗和泪:你可以为生产建筑分配2个额外的萨尔。 (你最多可以分配3个萨尔)
捕获:有机会奴役受伤的敌人平民或中立派系单位。被奴役的Myrkalfar计为3 Thralls,Jötnar算作5 Thralls。
奴隶贸易:萨尔斯便宜50%,最低价格也降低50%
Draconic Frenzy:Dragonkin在他们的区域中没有其他盟友单位的+ 50%。
狼的家族:狂战士现在花费200和5。他的防守已提升到10级。
熊的家族:
Clan现在开始与Kaija进行比赛。
成名500:Kaija现在可以进入敌人的领土
山羊的家族:在附近的地区增加了1只绵羊
Warcry:时间效应从4s减少到3s。 CoolDown时间从1个月增加到3个月。每个磁贴和每个团队每个月只能激活1个Warcry。
Myrkalfar的生命从60减少到50
Kobold产卵率已经下降,并且在年中之前它们不会在玩家的领土上扩展802
原文:
Update v1.5.11342 incl DLC:
Description
The most alien of all clans, the Dragons follow ancient customs and embrace sinister traditions. They use sacrifice and slavery to further their goals, often earning the other clan's distrust.
Starting Bonuses
Your civilians can go into neutral territory.
No Happiness or Production penalty for being wounded.
You start with a Sacrificial Pyre. You can build a Dragonkin Altar instead of other military buildings.
You start with 2 Thrall and 3 regular Villagers. You can buy Thralls from your Longship Dock
Description
Slavery is an important part of the clan’s economy. Like the regular civilians, Thralls can travel in neutral territory and fight.
Thralls do not count towards your population and do not require housing. Their maximum number () is based on your current population number: 33% of current population.
They consume only 33% of what a Villager usually consume and they gather 50% less resources than a civilian.
How to get new Thralls
There are 2 different ways of getting new thrall:
You can buy them from your longship dock. the price of each thrall will increase after each purchase (+40 ) , and this price will slowly decrease over time (-2 /month).
After getting the Capture Lore, you’ll be able to enslave enemy civilians. You’ll need to get them to 33% HP to have a chance (10% chance per hit) to enslave them. This also works for neutral factions. Please note that each enslaved Kobold will take 1 slot in your Thrall population , each Myrkalf will take 3 slots, and each Jotunn will take 5 slots.
Thrall are a powerful economic and military asset but beware of their number! If by any chance your regular population falls under your Thrall population (if < ), they will rise against you!
The Clan of the Dragon starts each game with a pre-built exclusive building: the Sacrificial Pyre. Through this building, you’ll be able to send every unit you have (except warchief, Jötnar and Bláinn, spectral warriors) to be sacrificed to honour the gods and gain their favours.
Sacrificing a unit will earn you some Dragon Essence that can be used to unlock various bonuses:
Sacrificing a regular (non Thrall) unit gives 2 Dragon Essence Units ()
Sacrificing a Thrall gives 3 Dragon Essence Units ()
Each Fame step will improve the available bonuses and will unlock additional parts of your Dragon Essence gauge.
The different bonuses that can be unlocked are:
Nanna’s Influence: +2 in (Thane: +3 / Jarl: +4)
Andhrimnir’s Influence: +2 in production (Thane: +4 / Jarl: +8)
Niorun’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
Njörd’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
Mimir’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
Hönir Influence: Your slightly increases over time
Idunn’s Influence: Will heal your Dragonkin, wherever they are (if not in combat)
Magni’s Influence: +10% for your Warband and non-thrall units (Thane: +15% / Jarl: +20%)
The Clan of the Dragon does not have access to the regular Military Building. The only military camp you’ll be able to build is the Dragonkin Altar. Each Altar increases your warband size by 1 (2 if upgraded).
Giving a Villager his Dragonkin form is a non-reversible process and will consume 50 Krowns (+10 per new Dragonkin) and 1 Dragon Essence Unit .
Dragonkins are ferocious military units, more powerful than warriors.
Thanks to the Frenzy Lore, they can get a +50% bonus when fighting alone in a tile.
The Clan of the Dragon has 5 new Lore:
Hard Labor: Your Thralls can be conscripted to production buildings to increase their output (You can assign a maximum of 1 Thrall)
Blood, Sweat and Tears: You can assign 2 extra Thralls to production buildings. (You can assign a maximum of 3 Thralls)
Capture: Gives a chance to enslave wounded enemy civilians or neutral faction units. Enslaved Myrkalfar count as 3 Thralls, Jötnar count as 5 Thralls.
Slave Trade: Thralls are cheaper by 50% and minimum price is also reduced by 50%
Draconic Frenzy: +50% for a Dragonkin with no other ally unit in their zone.
Clan of the Wolf: The berserker now costs 200 and 5 . His defense has been raised to 10.
Clan of the Bear:
The Clan now starts the game with Kaija .
Fame 500: Kaija can now go into enemy territory
Clan of the Goat: 1 sheep has been added in nearby territories
Warcry: the time effect has been decreased from 4s to 3s. The CoolDown time has been increased from 1 month to 3 months. Only 1 Warcry can be shouted each month per tile and per team.
The Myrkalfar’s life has been decreased from 60 to 50
The Kobold spawn rate has been decreased, and they won’t start expanding on the players' territory before the middle of the year 802
By PLAZA