使用说明:
1.解压缩
2.运行对应系统下的update目录下的setup.exe安装升级档
3.复制PLAZA目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《无尽的传说》PLAZA版游戏:Endless.Legend.Inferno-PLAZA
2.安装《无尽的传说》v1.6.4升级档:http://patch.ali213.net/showpatch/98473.html
3.安装本升级档
更新内容(机翻):
更新v1.6.10:
更改和添加[所有版本]
包含废墟的海洋区域显示其名称。
稍微降低了在开始时使用Inferno Outgame视图的几率。
试图与未满足的帝国执行军队互动将不再显示行动互动小组(攻击,围攻等),军队将在可能的情况下朝着目标的位置移动。
无论地形类型如何,单位现在都可以在其城市和地区恢复健康。
废墟利用中的科学产出从+2增加到+3;减少所有搜索毁灭科学下降。
重量超过1MB的网络消息现在被分成更小的块并在收到时重新组装。
更改和添加[INFERNO]
Dust Eclipse的持续时间应该稍微长一些,因此玩家可以尝试不同的Conflux。
添加了一种方法(中键单击),以便在购买Volcanoformer时自动跳过确认消息。
由于路径点上的熔岩河流而添加了损坏图标,并在收到熔岩河损坏时添加了弹出通知。
通过Siege Engineering获得的库存不再是工业库存,而是现在他们自己的库存(Rubble Stockpiles)。
改变Nourishing Conflux健康再生奖励值从0.3-> 0.15(非Kapaku)和0.5-> 0.25(Kapaku)。
Necrophages Stockpiles现在将产生2个Battleborns,并且在Dust Eclipse期间战斗将产生两倍于常规数量的尸体。
Dust Eclipse对被遗忘派系的影响增加。
为Guardians增加了Flamewalker的能力。
Golem Camp的生产成本从250增加到400。
新的Lithophage书每张流行音乐提供+10食物和+1食物。
减少健康再生吊坠的成本从5增加到3,它现在只是英雄,适用于火山地形。
新的1级火山学将给予+1科学,新的2级火山学将给予+1尘埃
Kapaku任务奖励Slavery Ring现在需要200个Dust,5个Palladian和5个Adamantian装备。
改进了地图上火山岩形成的方式。
来自Dust Eclipse的World Tint效果更轻。
修复[所有版本]
修复了转换后的村庄的正常维护价值两倍的问题。
修复了加载时重置转换后的村庄的Next Spawn转弯次数的问题。
修复了从单元设计中移除附件将导致军械库显示附件的所有过时设计的问题。
修复了多个配件可以由同一个单元或英雄多次配备的问题。
修复了一个问题,即巡回战队在被击败后可以赢得经济胜利。
修复了悬停战斗力比例栏时没有信息显示的问题。
修复了在攻击过程中根据城市的防御工事不修改战斗力比例栏的问题。
修复了攻击无防御城市后两次显示战斗结果通知的问题。
修复了重新打开通知后,战斗通知中不再显示战败帝国的派系图标的问题。
修复了一个问题,即大尺寸地图选项会强制世界形状默认为两个大陆。
修复了“联合帝国”成就的问题。它现在只会给那些通过与胜利者结盟而间接获胜的玩家(不是如果他们在与某人结盟时赢得自己)。
修复了以下问题:在Inferno主题的Outgame视图中,Geomancer模型在安装Golem Mount时没有执行正确的安装动画。
修复了几个文本问题。
修复[INFERNO]
修复了Kapaku视频介绍过场动画不能在Mac平台上播放音频的问题。
修复了在Dust Eclipse中手动战斗结束后战斗音轨继续播放的问题。
修复了在研究开发技术之前,如果在他们之上建立了Golem训练营而未利用战略存款的问题。
修正了搜索“黯然失色”的寺庙时玩家没有获得奖励的问题
修复了Nourishing Conflux比Kapaku Faction的工具提示状态或使用非Kapaku主要派系重生更多生命的问题。
修复了Nourishing Conflux再生加值与所有其他再生加值不一致且不与其他再生加值叠加的问题。
修复了Necrophages AI在Dust Eclipse中不使用Recycled Stockpiles的问题。
修复了城市及其区域开采的熔岩流河流损坏自身单位的问题。
修复了可以在地图上生成水下火山区域,防止健康再生的问题。
修复了由于战争迷雾而在高架地形上看不到Volcanoformer Selection Range的问题。
修正了Kapaku民兵和定居者单位步行动画速度不一致的问题。
修复了Kapaku面部纹身不显示Geomancers,Golem Riders和Heroes的派系特定颜色的问题。
修复了在“快速”设置质量级别时,在Dust Eclipse期间在地图的图块上显示垂直线的问题。
修复了派系起始区域无法居住的问题。
修正了非Kapaku AI在将城市放置在火山区域时处于劣势的问题。
修复了播放器能够在同一个磁贴上放置多个Volcanoformers的问题。
修复了如果研究“考古学”技术,在交互后不会移除“黯然失色”太阳穴VFX的问题。
修复了在训练营建成后,Golem Camp的人口奖金生产工人获得第二轮的问题。
修复了如果使用它们的单位驻扎在营地中,可以删除单位设计的问题。
修复了Beetlejuiced成就的问题。它现在甚至会在反击时发出。
修复了Retrofit按钮文本与Golem Camps驻守单位价格重叠的问题。
修复了使用Big Screen UI选项时Volcanoformer股票价值重叠在财政部和影响之上的问题。
修正了“爱国宣传”契约技术解锁和“内心和平”Kapaku技术奖励在研究屏幕上重叠的问题。
修复了当非Kapaku玩家徘徊火山地形时,“无健康再生”工具提示信息文本超出界限的问题。
修复了Volcanoformer的拨号和射程波在由私人军队放置时具有玩家颜色的问题。
修复了在禁用Inferno Expansion时选择然后在新游戏中禁用自定义阵营时自动选择Kapaku Faction的问题。
修复了禁用Inferno扩展时高级世界生成设置中未禁用“火山区域”选项的问题。
修复了一个问题,来自了望塔的生命再生图标在站立在火山地形上时显示在非Kapaku单位上。
修复了Portable Forge容量在活动时缺乏单元视觉反馈的问题。
修复了在满足要求时无法完成替代Kapaku任务“1.到达”的第二部分的问题。
修正了Kapaku第8章没有“最终任务”标签的问题。
修复[TEMPEST]
修正了玩家在拥有黑点时可以掠夺自己的区域建筑物的问题。
修正了“Dust Focal”海军装备不会对反击造成伤害的问题。
修复了“Satchel Charges”海军装备没有音频效果的问题。
修复了装备“Fotios口”的船只在攻击时不显示动画,视觉或音频效果的问题。
修复了装备“Atmos呼吸”的船只在攻击时不显示视觉或音频效果的问题。
修复了在应用“镀锌”士气加值时船舶不显示动画,视觉和音频效果的问题。
修复了“Palliative Prow”收到的“Auto-Heal”容量对Fomorian单位和运输船不起作用的问题。
修复了Fomorian单位如果被销毁则没有音频效果的问题。
修复了仅在第一次转弯时在单位面板内显示天气状况效果的问题。
修复了如果目标堡垒已经被控制(这需要一个新的保存文件),“监狱监狱”Morgawr第2章第2步无法完成的问题。
修复了如果主机保存/加载会话,“来自深层的东西”海军任务失败的问题。
修复了Morgawrs和Vaulters的遭遇通知使用相同的叮当声音效果的问题。
修复[SHIFTERS]
修复了一个问题,即玩家能够在战略存款上构建战略强化,而这个战略存款还无法被利用。
修复[丢失的故事]
修复了在“时代3”之前可以触发“工业可能”Urces任务的问题。
修复了“Crystalline Caverns”Silics任务在构建新提取器时未正确更新的问题。
修复[SHADOWS]
修复了以Forgotten方式播放后在主菜单中显示阴影粒子的问题。
修复了如果转换特征被遗忘在他们所在地区的所有村庄,则无法完成第5章第1步的问题。
原文:
Update v1.6.10:
CHANGES AND ADDITIONS [ALL VERSIONS]
Oceanic regions containing ruins have their name displayed.
Slightly reduced the odds of having the Inferno Outgame view at start.
Trying to execute an army interaction with an unmet empire will no longer show the actions interaction panel (Attack, Siege, etc), the army will move towards it's target's position when possible instead.
Units can now regenerate health on their cities and districts, regardless of terrain type.
Increased Science output in ruin exploitation from +2 to +3; reduced all the search ruin Science drop.
Network messages that weight more than 1MB are now splitted into smaller chunks and reassembled on receipt.
CHANGES AND ADDITIONS [INFERNO]
The duration of the Dust Eclipse should be a slightly longer, so the player can try different Confluxes.
Added a method (middle-click) to automatically skip the confirmation message when buying a Volcanoformer.
Added a damage icon due to lava rivers on path points and a popup notification when lava river damage is received.
Stockpiles obtained through Siege Engineering are not Industry Stockpiles anymore, but are now their own stockpiles (Rubble Stockpiles).
Changed Nourishing Conflux health regen bonuses values from 0.3->0.15(non-Kapaku) and 0.5->0.25(Kapaku).
Necrophages Stockpiles will now spawn 2 Battleborns and fights will yield twice the regular amount of corpses during Dust Eclipse.
Increased effects of the Dust Eclipse for Forgotten factions.
Added Flamewalker capacity to Guardians.
Increased Golem Camp production cost from 250 to 400.
New Lithophage book gives +10 Food and +1 Food per pop.
Reduced Health Regen Pendant cost from 5 to 3, it's now hero only and works on volcanic terrain.
New level 1 Volcanology will give +1 Science and new level 2 Volcanology will give +1 Dust
Kapaku quest reward Slavery Ring now costs 200 Dust, 5 Palladian and 5 Adamantian to equip.
Improved the way volcanoformation is rendered on the map.
World Tint effect from the Dust Eclipse is lighter.
FIXES [ALL VERSIONS]
Fixed an issue where converted villages were costing twice their normal upkeep value.
Fixed an issue where the number of Next Spawn turns of a converted village are reset on load.
Fixed an issue where removing an accessory from a unit design will cause the armory to display all obsolete designs of the accessory.
Fixed an issue where several accessories can be equipped multiple times by the same unit or hero.
Fixed an issue where Roving clans can win by Economy victory after being defeated.
Fixed an issue where no information is displayed when hovering the combat strength ratio bar.
Fixed an issue where the combat strength ratio bar is not modified based on the city's fortification during an assault.
Fixed an issue where the battle results notification is displayed twice after assaulting a defenseless city.
Fixed an issue where Faction icon of a defeated Empire is no longer displayed in Combat Notification upon reopening the notification.
Fixed an issue where huge size map option forces the world shape to default to two continents.
Fixed an issue with the "United Empires" achievement. It will now be given ONLY to players that win indirectly by being allied with the match victor (not if they win themselves while being allied with someone).
Fixed an issue where, in Inferno-themed Outgame view, the Geomancer model does not perform a proper mounting animation when mounting the Golem Mount.
Fixed several text issues.
FIXES [INFERNO]
Fixed an issue where Kapaku video intro cutscene does not play audio on Mac platform.
Fixed an issue where the battle soundtrack continues to play after a Manual Combat concludes during Dust Eclipse.
Fixed an issue where Strategic Deposits are not exploited if a Golem Camp is built over them before researching the Exploitation Technology.
Fixed an issue where the player obtains no reward when searching "Eclipsed" Temples
Fixed an issue where Nourishing Conflux regenerates more life than the tooltip states for the Kapaku Faction or when playing with a Non-Kapaku major faction.
Fixed an issue where Nourishing Conflux regeneration bonus is inconsistent with all other regen bonuses and does not stack with other regen bonuses.
Fixed an issue where Necrophages AIs do not make use of Recycled Stockpiles during Dust Eclipse.
Fixed an issue where Lava Flow Rivers exploited by cities and their districts damage own units.
Fixed an issue where underwater volcanic regions could be generated on maps, preventing Health regen.
Fixed an issue where Volcanoformer Selection Range is not visible on elevated terrain due to fog of war.
Fixed an issue where Kapaku militia and settler unit walk animation speeds are not consistent.
Fixed an issue where Kapaku face tattoos do not display the faction specific color for Geomancers, Golem Riders and Heroes.
Fixed an issue where vertical lines are displayed on the map's tiles during Dust Eclipse when having Quality Level set on "Fast".
Fixed an issue where faction starting region can be uninhabitable.
Fixed an issue where non-Kapaku AIs are put in disadvantage when they place their cities on volcanic regions.
Fixed an issue where the player is able to place multiple Volcanoformers on the same tile.
Fixed an issue where "Eclipsed" temple VFX is not removed after an interaction if the "Archeology" technology is researched.
Fixed an issue where the Productive Worker from the Golem Camp's Population Bonus is granted second turn after the Camp is built.
Fixed an issue where unit designs could be deleted if units using them are garrisoned in a camp.
Fixed an issue with the Beetlejuiced achievement. It will now be given even on a counter attack.
Fixed an issue where the Retrofit button text overlaps with the price for units garrisoned in Golem Camps.
Fixed an issue where Volcanoformer Stock value overlaps on top of Treasury and Influence when using Big Screen UI option.
Fixed an issue where the "Patriotic propaganda" deed technology unlock and "Inner peace" Kapaku technology reward overlap in the research screen.
Fixed an issue where the "no health regen" tooltip information text is out of bounds when a non-Kapaku player hovers Volcanic Terrain.
Fixed an issue where Volcanoformer's Dial and Range Wave have the player's colors when placed by an Privateer Army.
Fixed an issue where Kapaku Faction is selected automatically when selecting then disabling Custom Factions in New Game while having Inferno Expansion disabled.
Fixed an issue where Volcanic Regions option are not disabled in Advanced World Generation Settings when Inferno Expansion is disabled.
Fixed an issue where Health Regeneration icon from Watchtower is displayed on non-Kapaku units while standing on Volcanic Terrain.
Fixed an issue where Portable Forge capacity lacks visual feedback on unit when active.
Fixed an issue where the second part of alternative Kapaku quest "1. Arrival" cannot be completed when requirements are met.
Fixed an issue where the Kapaku Chapter 8 has not the "final quest" tag.
FIXES [TEMPEST]
Fixed an issue where the player can pillage his own regional buildings while having Black Spot.
Fixed an issue where the "Dust Focal" naval equipment does not deal damage on counter attack.
Fixed an issue where the "Satchel Charges" naval equipment does not have audio effects.
Fixed an issue where ships equipped with "Mouth of Fotios" do not display animations, visual or audio effects when attacking.
Fixed an issue where ships equipped with "Breath of Atmos" do not display visual or audio effects when attacking.
Fixed an issue where ships do not display animations, visual and audio effects when applying the "Galvanization" morale bonus.
Fixed an issue where the "Auto-Heal" capacity received from "Palliative Prow" does not work against Fomorian units and transport ships.
Fixed an issue where the Fomorian units do not have audio effects if they are destroyed.
Fixed an issue where weather status effects are displayed inside unit panels only during the first battle turn.
Fixed an issue where the "To Jail the Jailors" Morgawr Chapter 2 Step 2 cannot be completed if the objective fortresses are already controlled (this requires a new save file).
Fixed an issue where the "Things from the Deep" naval quest fails if the host saves/loads the session.
Fixed an issue where encounter notifications of the Morgawrs and Vaulters use the same jingle sound effect.
FIXES [SHIFTERS]
Fixed an issue where the player is able to build Strategic Intensifier over a Strategic Deposit which cannot be exploited yet.
FIXES [THE LOST TALES]
Fixed an issue where "Industrial Might" Urces quest can be triggered before Era 3.
Fixed an issue where "Crystalline Caverns" Silics quest is not properly updating when a new extractor is built.
FIXES [SHADOWS]
Fixed an issue where shadow particles are displayed in Main Menu after playing as Forgotten.
Fixed an issue where Forgotten with the conversion trait cannot complete Chapter 5 step 1 if they convert all the villages in their regions.
by PLAZA