使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《无人深空》CODEX版游戏:No.Mans.Sky.NEXT-CODEX
2.安装《无人深空》v1.51升级档:http://patch.ali213.net/showpatch/97597.html
3.安装《无人深空》v1.52升级档:http://patch.ali213.net/showpatch/97685.html
4.安装《无人深空》v1.52.2升级档:http://patch.ali213.net/showpatch/97831.html
5.安装《无人深空》v1.53升级档:http://patch.ali213.net/showpatch/97939.html
6.安装《无人深空》v1.55升级档:http://patch.ali213.net/showpatch/98575.html
7.安装《无人深空》v1.57升级档:http://patch.ali213.net/showpatch/99053.html
8.安装本升级档
更新说明:
机翻:
更新v1.60:
添加了在外观修改器中自定义玩家身体形状的功能。
为PC播放器启用快速菜单键绑定。
修复了一个问题,可能会阻止其他玩家的基地在探索时下载。
恢复了在快速转移库存弹出窗口中使用键/按钮的功能。
落入太空后死亡不再从库存中移除物品。落入Permadeath的太空会将你的角色重置为一个安全的位置,而不是杀死你。
为Space Anomaly和Atlas站增加了额外的着陆垫。
修复了阻止删除的基地从传送器列表中清除的问题。任何新删除的基数都将被自动删除。可能必须访问现有条目才能成功从列表中删除。
修复了一个导致Teleporters玩家返回基本计算机而不是Teleporter终端的问题。
为音频系统引入了许多优化并修复了一些音频故障。
修复了Quicksilver商店中一些丢失的音频。
引入了一些额外的一般优化。
修复了导致弹射射弹不会损坏某些物体的问题。
修复了阻止火箭靴发挥作用的问题(双击A激活或链增强跳跃)。
添加了取消标记的功能。
修复了进入Exocraft时导致标记标记消失的问题。
修正了一个问题,导致太少的捕食者对猎取玩家感兴趣。
用专门建造的储藏室替换货轮上的储存容器。材料已退款,并自动添加新蓝图。构建新房间以访问存储的项目。
在PC上为Orb多人游戏添加了文本聊天功能。
为生物恐怖片添加了新的攻击行为......
修复了Nada + Polo在Space Anomaly上对话的一些问题。
修复了基础建筑中的网络错误。
修复了基础建筑的崩溃。
修复了主菜单中的崩溃问题。
修复了库存系统中的崩溃问题。
修复了与多人游戏纪念碑相关的崩溃问题。
修复了区域生成中的崩溃问题。
修复了一些杂项崩溃事件。
为Steam客户端添加了丰富的状态文本。
修复了一个问题,该问题导致在多人游戏会话中发现的发现不会立即与该会话中的其他玩家同步。
修复了一个可能导致技术在修复时消失的问题。
修复了在交易时造成修理船舶+武器价值过低的问题。
修正了Pugneum被改进为Big Ball的问题。
替换了一些重复的项目图标。
修复了一些带有地形渲染的视觉故障。
修复了导致计时器无法在多人游戏中正常运行的问题。
修复了一个问题,即使玩家不在对象内部,也可以阻止删除基础部分。
修复了可能导致任务委员会的生物喂食任务未出现在日志中的问题。
修复了多人游戏纪念碑缺少标签的问题。
修正了船舶召唤失踪声音的问题。
改进了各种外星生物(特别是平均腿数以上的动物)的动画效果。
修复了一个问题,可能导致Multi-Tool在播放器的手中旋转到位。
修复了一个阻止玩家使用双手Multi-Tools进行近战助力的问题。
修复了外观修改器中的摄像机更改键无法在PC上运行的问题。
从指南目录中删除了一些过时的项目。
修复了Quads + Walkers在通过Analysis Visor查看时显示错误信息的问题。
修复了护卫舰上的许多碰撞问题。
修复了基础门口的碰撞问题。
允许的Exocraft地理基地建在其他结构之上。
添加了基础地形复杂度上限的可视化,以便在无法保存进一步编辑时通知玩家。 (请注意,这涉及通过放置基础部件而不是由地形操纵器直接编辑而形成的地形。)允许玩家重建基础地形并回收编辑的系统正在进行中。
改进了边界失效对象上的交互摄像头定位。
修复了Hexite在相关社区活动后继续产生的问题。
原文:
Update v1.60:
Added the ability to customise the player’s body shape in the Appearance Modifier.
Enabled quick menu keybinding for PC players.
Fixed an issue that could prevent other players’ bases from downloading while exploring.
Restored the ability to use keys/buttons on the Quick Transfer inventory popup.
Dying after falling into space no longer removes items from your inventory. Falling into space in Permadeath will reset your character into a safe position instead of killing you.
Added additional landing pads to the Space Anomaly and Atlas Stations.
Fixed an issue that prevented deleted bases from being cleared out from the teleporter list. Any new deleted bases will be automatically removed. Existing entries may have to be visited to successfully be removed from the list.
Fixed an issue that caused players with Teleporters to be returned to their Base Computer instead of the Teleporter Terminal.
Introduced a number of optimisations to the audio system and fixed some audio glitches.
Fixed some missing audio in the Quicksilver shop.
Introduced a number of additional general optimisations.
Fixed an issue that caused ricochet projectiles not to damage some objects.
Fixed an issue that prevented rocket boots from functioning (double-tap A to activate or chain boost jumps).
Added the ability to untag markers.
Fixed an issue that caused tagged markers to vanish when entering Exocraft.
Fixed an issue that caused too few predators to be interested in hunting the player.
Replaced storage containers on freighters with purpose-built storage rooms. Materials have been refunded and new blueprints added automatically. Build the new rooms to access stored items.
Added text chat functionality to Orb multiplayer on PC.
Added new attack behaviours to the Biological Horrors…
Fixed a number of issues around Nada + Polo’s dialogue onboard the Space Anomaly.
Fixed a network error in base building.
Fixed a crash in base building.
Fixed a crash in the main menu.
Fixed a crash in the inventory system.
Fixed a crash related to multiplayer Monuments.
Fixed a crash in region generation.
Fixed a number of miscellaneous crashes.
Added rich presence text for the Steam client.
Fixed an issue that caused discoveries made in a multiplayer session to not immediately sync with other players in that session.
Fixed an issue that could cause technology to vanish when being repaired.
Fixed an issue that caused the value of repaired ships + weapons to be too low when trading in.
Fixed an issue where Pugneum was refined into Big Ball.
Replaced some duplicated item icons.
Fixed a number of visual glitches with terrain rendering.
Fixed an issue that caused timers not to function properly in multiplayer.
Fixed an issue that could stop base parts being deleted despite the player not being inside the object.
Fixed an issue that could cause creature feeding missions from the Mission Board to have not appear in the log.
Fixed an issue where multiplayer Monuments had a missing label.
Fixed an issue where ship summoning was missing a sound.
Improved the animations of various alien creatures (particularly those with an above average number of legs).
Fixed an issue that could cause the Multi-Tool to rotate out of place in the player’s hands.
Fixed an issue that prevented players with two-handed Multi-Tools from melee boosting.
Fixed an issue where the camera change key in the Appearance Modifier didn’t work on PC.
Removed some outdated items from the Guide catalogue.
Fixed an issue where Quads + Walkers showed incorrect information when viewed through the Analysis Visor.
Fixed a number of collision issues onboard frigates.
Fixed a collision issue with base doorways.
Allowed Exocraft geobays to be built on top of other structures.
Added a visualisation of the terrain complexity cap for bases, to notify players when no further edits can be saved. (Please note this relates to terrain carved by placing base parts, not edits made directly by the Terrain Manipulator.) A system to allow players to remodel base terrain and reclaim edits is in progress.
Improved interaction camera positioning on Boundary Failure objects.
Fixed an issue where Hexite could continue to spawn after the relevant community event.
by CODEX