使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《无人深空》CODEX版游戏:No.Mans.Sky.NEXT-CODEX
2.安装《无人深空》v1.51升级档:http://patch.ali213.net/showpatch/97597.html
3.安装《无人深空》v1.52升级档:http://patch.ali213.net/showpatch/97685.html
4.安装《无人深空》v1.52.2升级档:http://patch.ali213.net/showpatch/97831.html
5.安装《无人深空》v1.53升级档:http://patch.ali213.net/showpatch/97939.html
6.安装《无人深空》v1.55升级档:http://patch.ali213.net/showpatch/98575.html
7.安装本升级档
更新说明:
机翻:
更新v1.57:
Bug修复:
修复了退出某些船模时无法将行星添加到Discovery时间轴的问题
修复了阻止玩家使用Pulse Engine在Sentinel太空战斗机之间逃脱的问题
修复了移动/删除基础后可能导致基本NPC工作人员无响应的问题
基本上增加了燃料在水培盘中持续的时间长度
防止在具有高节点数的场景中Xbox One X偶尔崩溃
修复了与生物有关的崩溃
修复了与地形生成相关的崩溃问题
修复了首次启动游戏时PC着色器编译的问题,偶尔会导致崩溃
各种性能改进
加载时间的各种改进(经线时间提高约5-10%,初始游戏负载提高30%)
修复了错误限制可以在货机上构建的存储容器数量的问题
修复了可能妨碍货机基地建设的问题
修复了可能导致信号增强器上的“附近建筑物”扫描失败的问题
修复了一个问题,该问题阻止了以勘探为重点的护卫舰为其扫描仪充电
修复了一个问题,防止受损的护卫舰被完全修复
修复了可能导致大厅无法在PS4上显示所有可用游戏的问题
现在,标记的图标会在到达标记目标时自动清除
修复了许多HUD会提示标记不需要标记的图标的情况
改进了船舶PvP的目标锁定
改善了玩家船上HUD标记的外观
修复了在特定情况下使用Analyzer Visor时的许多视觉问题
改进了蒸汽控制器的映射
从蓝图分析仪中删除了过时的建筑产品
现在,在对抗生物恐怖时,就会触发战斗音乐
生物恐怖所造成的伤害略有增加
修复了一个问题,可能导致远程奖励在保存/加载后人为增加
修复了个人力场可以0%的费用部署的问题
修复了挖掘光束和其他武器效果在多人游戏中显示错误颜色的问题
修复了Multi-Tool上的屏幕显示Blaze Javelin的错误弹药计数的问题
修复了多功能工具在照片模式下不可见的问题
修复了在骑行Alt Weapon模式时Personal Forcefield永远保留在世界中的问题
修正了短跑时混战可能导致动画故障的问题
改善了4K / 1440p模式下云的外观
对一些奇特的生物群落进行了视觉上的改进
对空间站技术商家进行视觉改进
增加了地下有毒危害的可见度
隐藏技术模块的视觉改进
原文:
Update v1.57:
Bug fixes:
Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
Fixed an issue that prevented players from using the Pulse Engine to escape between waves of Sentinel space fighters
Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base
Substantially increased the length of time fuel lasts in the hydroponic trays
Prevented an occasional crash on Xbox One X in scenes with a high node count
Fixed a crash related to creatures
Fixed a crash related to terrain generation
Fix for an issue with PC shader compilation when the game is first booted which would occasionally result in a crash
Various performance improvements
Various improvements to load times (approximately 5-10% improvement to warp times, 30% improvement to initial game load)
Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
Fixed an issue that could prevent construction in the freighter base
Fixed an issue that could cause the ‘Nearby buildings’ scan on the signal booster to fail
Fixed an issue that prevented exploration-focussed frigates from charging their scanners
Fixed an issue that prevented damaged frigates from being completely repaired
Fixed an issue that could cause the lobby not to display all available games on PS4
Marked icons are now automatically cleared on arrival at the marked target
Fixed a number of cases where the HUD would prompt to mark icons that did not need marking
Improved target locking for ship PvP
Improved the appearance of HUD markers on player ships
Fixed a number of visual issues around using the Analyser Visor in very specific circumstances
Improved the mapping of the Steam Controller
Removed an obsolete building product from the blueprint analyser
Combat music now triggers when fighting biological horrors
Slightly increased the damage dealt by biological horrors
Fixed an issue that could cause expedition rewards to artificially increase after save/loading
Fixed an issue where the Personal Forcefield could be deployed on 0% charge
Fixed an issue where the Mining Beam and other weapon effects displayed the wrong colour in multiplayer
Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Blaze Javelin
Fixed an issue where the Multi-Tool was invisible in Photo Mode
Fixed an issue where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
Fixed an issue where meleeing while sprinting could cause an animation glitch
Improved the appearance of clouds in 4K/1440p modes
Visual improvements made to some exotic biomes
Visual improvements made to the space station technology merchants
Increased the visibility of underground toxic hazards
Visual improvements to buried technology modules
by CODEX