使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《无人深空》CODEX版游戏:No.Mans.Sky.NEXT-CODEX
2.安装《无人深空》v1.51升级档:http://patch.ali213.net/showpatch/97597.html
3.安装《无人深空》v1.52升级档:http://patch.ali213.net/showpatch/97685.html
4.安装《无人深空》v1.52.2升级档:http://patch.ali213.net/showpatch/97831.html
5.安装《无人深空》v1.53升级档:http://patch.ali213.net/showpatch/97939.html
6.安装本升级档
更新说明:
机翻:
更新v1.55:
Bug修复:
修复了UI中的内存泄漏问题
修复了许多与货机有关的碰撞事故
修复了影响特定行星的崩溃
修复了在借来的Exocraft中创建赛道时可能发生的崩溃
减少纹理内存使用以提高整体稳定性
修正了玩家陷入清除任务的问题
修正了玩家在机器任务中陷入幽灵的问题
修复了玩家在使用Mind-Arc返回时收到错误任务指令的问题
修正了如果Sentinels没有完成最终的武器专家任务就永远追逐玩家的问题
修复了导致某些找到的建筑物重复对话和奖励的问题(包括旅行者坟墓和门户网站字形)
修复了一个问题,导致玩家升级他们的保存没有任何主要任务,如果他们在升级到NEXT时扩展他们的库存的教程
修复了阻止NEXT前保存访问基本计算机存档任务的问题
修复了指南中显示一些不存在的基本部分的问题
修复了遗留保存不知道微芯片配方,大型精炼机和一些高级生存产品的问题
修正了空间站无法出售贸易商品的问题
修正了玩家船只可以在多人游戏中自拍的问题
修复了蓝图分析器中某些基本部件不可用的问题
修复了玩家在使用教程中的导航数据之前死亡的问题
修复了热/冷热保护升级标签错误的问题
修复了高效发射推进器升级在空间站无法学习的问题
修复了由建筑物部件引起的地形编辑在多人游戏中重新生成的问题
修复了无法删除放置在其他基础内的基础计算机的问题
修复了船舶在同一个着陆垫上产生问题的一些问题
修正了许多不正确的精炼配方
扩大了可用的精炼配方
从Buried Technology Modules中删除了获得纳米材料的机会
在某些情况下减少风暴的频率
稍微增加了发射燃料的成本,但是使一个罐完全重新填充推进器
在正常模式下,略微降低危险基准率和生命支持燃料使用
略微减少了Sentinel无人机将调查玩家的半径
使用Analysis Visor减少扫描发现所需的时间
在空间站上增加喷气背包的充电率
自从No Man's Sky NEXT发布以来,农场植物在现实世界中(而不是游戏时间)增长,允许农场在您离开游戏时继续增长。因此,调整农业时间+价格。
将空间异常标记放置在异常的入口处而不是模型的中心
修复了任务标记无法附加到正确基础的问题
减少被遗弃建筑物周围的窃窃私语数量
修复了雨声音响的问题
向目标标记UI添加了音频
修正了关于大型生物的自动瞄准系统中的一个错误
减少生物恐怖的致命一击区
修复了生物复制中可能导致生物冻结的问题
修复了在多人游戏中杀死生物时,mordite不会被授予正确玩家的问题
修复了可能导致第三人称摄像机转动缓慢的问题
修复了一个问题,即在生存模式下重新生成的玩家将没有生命支持并且会再次快速死亡
修正了Nada + Polo的一些任务中没有翻译文本的问题
修正了NPC提供的一些程序任务有未翻译文本的问题
修复了一些异国情调的生物群落错误地报告其天气晴朗或平静的问题
修复了椅子没有正确显示文字的问题
修复了启动燃料教程没有正确触发的问题
修复了许多不正确的任务更新消息时间
修复了激活手电筒未关闭快捷菜单的问题
修正了Infra-Knife加速器弹丸来自玩家船后方的问题。
修复了多人游戏中其他玩家无法看到货轮的问题
修复了一些问题,其中探险将奖励多人游戏中的错误玩家
修复了舰队护卫舰在完成探险后返回错误位置的问题。
修复了在梯子上改变第一人称和第三人称相机之间会破坏玩家动画的问题。
修复了在升级到NEXT后重新加载保存后玩家无法访问主菜单的问题
在PC上,按P将默认打开日志而不是选项。选项仍然是Esc的默认选项。
修复了Korvax眼睛纹理未对齐的问题。
修复了动画不会播放的问题
修复了玩家在游泳时播放滑动动画的问题
修复了一个问题,该问题会阻止玩家在特定情况下解雇或重新加载他们的Multi-Tool
修复了Multi-Tool激光器弯曲方向错误的问题。
修复了Multi-Tool在进入Analysis Visor时出现问题的问题
修复了特定时区玩家的一些问题
更新v1.54:
Bug修复:
修复从保存重新加载任务标记时崩溃
修复了无效字符可能插入保存的问题,导致无法加载
切换到使用无锁小块分配器来减少内存占用
修复了在UI页面中查找有关物质的数据时偶然发生的崩溃
原文:
Update v1.55:
Bug fixes:
Fixed a memory leak in the UI
Fixed a number of crashes to do with freighters
Fixed a crash that affected particular planets
Fixed a crash that could occur while creating a race track in a borrowed Exocraft
Reduced texture memory usage to improve overall stability
Fixed an issue where players would get stuck in The Purge mission
Fixed an issue where players would get stuck in the Ghost in the Machine mission
Fixed an issue where players would receive incorrect mission instructions while returning with the Mind-Arc
Fixed an issue where Sentinels would chase players forever if they did not complete the final Weapon Specialist mission
Fixed an issue that was causing dialogue and rewards at certain found buildings to repeat (including Traveller graves and portal glyphs)
Fixed an issue that caused players upgrading their save to not have any primary missions if they were on the tutorial for expanding their inventory when they upgraded to NEXT
Fixed an issue that prevented pre-NEXT saves from accessing the Base Computer Archive missions
Fixed an issue where some non-existent base parts were showing in the Guide
Fixed an issue where legacy saves would not know the recipe for microchips, the large refiner and some advanced survival products
Fixed an issue where trade commodities were not available for sale in the space station
Fixed an issue where player ships could shoot themselves in multiplayer
Fixed an issue where some base parts were not available in the blueprint analyser
Fixed an issue where players would get stuck if they died before using the Navigation Data in the tutorial
Fixed an issue where the labels of hot / cold thermal protection upgrades were the wrong way around
Fixed an issue where the Efficient Launch Thruster upgrade was not learnable in space stations
Fixed an issue where terrain edits caused by building parts would regenerate in multiplayer
Fixed an issue where Base Computers placed inside other bases could not be deleted
Fixed some instances of an issue where ships would all spawn on the same landing pad
Fixed a number of incorrect refiner recipes
Expanded the available refiner recipes
Removed the chance to get nanites from Buried Technology Modules
Reduced the frequency of storms in some situations
Slightly increased the cost of launch fuel, but made one canister entirely refill the thrusters
In normal mode, slightly reduced the base rates of hazard and life support fuel usage
Slightly reduced the radius at which Sentinel drones will investigate players
Reduced the time required to scan discoveries with the Analysis Visor
Increased the recharge rate of the jetpack when onboard a Space Station
Since the release of No Man’s Sky NEXT, farm plants have grown in real-world time (rather than game time), allowing farms to continue growing while you are away from the game. As a consequence, adjusted farming times + prices.
Placed the Space Anomaly marker on the entrance to the Anomaly rather than the centre of the model
Fixed an issue where mission markers would not attach to the correct base
Reduced the number of whispering eggs around Abandoned Buildings
Fixed an issue with rain audio
Added audio to the target tagging UI
Fixed a bug in the auto-aim system concerning large creatures
Reduced the critical hit zone for biological horrors
Fixed an issue in creature replication that could cause creatures to freeze
Fixed an issue where mordite would not be awarded to the correct player when killing creatures in multiplayer
Fixed an issue that could cause the third person camera to turn sluggishly
Fixed an issue where players respawning in Survival mode would have no life support and rapidly die again
Fixed an issue where some of Nada + Polo’s missions had untranslated text
Fixed an issue where some of the procedural missions given by NPCs had untranslated text
Fixed an issue where some exotic biomes incorrectly reported their weather as fine or calm
Fixed an issue where chairs did not display their text correctly
Fixed an issue where the launch fuel tutorial did not trigger correctly
Fixed a number of incorrect timings of mission update messages
Fixed an issue where activating the torch did not close the quick menu
Fixed an issue where Infra-Knife accelerator projectiles would originate from behind the player’s ship.
Fixed an issue where the freighter would not be visible to other players in multiplayer
Fixed a number of issues where expeditions would reward the wrong player in multiplayer
Fixed an issue where fleet frigates would return to the wrong location on completion of an expedition.
Fixed an issue where changing between first and third person camera while on a ladder would break player animations.
Fixed an issue where players would lose access to the main menu after reloading a save just after upgrading to NEXT
On PC, pressing P will default to opening the Log rather than Options. Options continues to be the default option for Esc.
Fixed an issue where Korvax eye textures would become misaligned.
Fixed an issue where falling animations would not play
Fixed an issue where the player would play the sliding animation while swimming
Fixed an issue that would stop players from firing or reloading their Multi-Tool in specific situations
Fixed an issue where Multi-Tool lasers would bend in the wrong direction.
Fixed an issue where the Multi-Tool glitched while going into the Analysis Visor
Fixed a number of issues for players in specific timezones
Update v1.54:
Bug fixes:
Fix for crash while reloading mission markers from save
Fix for issue where invalid characters could be inserted into a save, causing it to fail to load
Switched to using lockless small block allocator for physics to reduce memory footprint
Fix for occasional crash when looking up data about substances in UI pages
by CODEX