使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《咒语力量3》游戏:http://down.ali213.net/pcgame/spellforce3g.html
2.安装《咒语力量3》v1.31升级档:http://patch.ali213.net/showpatch/86671.html
3.安装《咒语力量3》v1.32升级档:http://patch.ali213.net/showpatch/87337.html
4.安装《咒语力量3》v1.35升级档:http://patch.ali213.net/showpatch/89353.html
5.安装本升级档
更新说明(机翻):
更新v1.37:
一般
- 新的冲突地图:“蓝色群岛”
- 不和谐融合:
- 看看你的朋友在游戏中做了什么
- 邀请朋友通过不和谐应用加入您的游戏
- Savegame文件大小减少〜90%
- 一些小的用户界面变更,以改善合作经验
- 一般渲染性能改进
- 一般的本地化改进
- 一般的游戏稳定性改进
BUG修复
- 修正了某些成绩没有被触发,尽管所有条件都得到满足。玩家现在应该能够获得所有成就。
- 增加了对Windwall Foothills中缺失的artefact零件的savegame兼容性
- 增加了在Unknown Islands中缺少门户的savegame兼容性
- 修正了与伊斯格里姆一起移动的地精符文buff
- 修正了使用近战武器的奥术射箭
- 修正了Xarlonthep知识的焦点再生,改为0.1 / s
- 修正了Aonir's Blade中的多个sidequest问题,以及旧的savegames的主要任务兼容性问题
- 修正了旧Haalayash中不允许玩家继续主要任务的问题,包括savegame兼容性
- 修正了一些关于暴徒和物品的图标和描述
- 新的开始药水现在可以在多人游戏中正常使用
- 法罗伦希望兽人营中的石匠现在可以正常工作
- 升级的精灵塔现在保留3名工人的能力
- 修正了当玩多人合作伙伴和改变等级时有时在100%加载屏幕停留
- 修复了多人主机迁移后有时在100%加载屏幕上停留的问题
- 修正了在战斗后多人合作运动时玩家的颜色
- 修正了多人游戏大厅在迁移时出现,改变合作运动级别或加载多人游戏级别
单人技能平衡
- 显着提高了大多数树木基本技能的效能
- 炼金师的血液L3现在可以获得更多的护甲和延迟免疫4秒
- 攻击受审判影响的生物时增加治疗量
- 皇冠之盾L3现在可以抵抗清除和中断
- 降低清晰度L3脉冲的频率,每5秒一次
- 火球半径减少20%
- Pyromancy,Cryomancy和Hierophany的奖金减少到20%
- 减少地震范围
- 地震和清算日现在与宪法一致
- 流行病的半径增加20%
- Elen的冠军现在可以使用任何武器
- 纠缠射击现在投射更快,并额外降低移动速度
- 将鼓励的持续时间和冷却时间加倍
- Nor's Breath的冷却时间减少到180秒
- 投掷刀现在可以击中两个相邻的目标
- 降低Solar Plexus Strike的成本和冷却时间,现在也适用于Impaired
- 增加了对Headsplitter的短暂击倒和增加出血的机会
- 增加了Niethalf's Shield的晕眩机率
- 超越现在也会给攻击增加一些白色和黑色伤害
- 降低狼的对焦成本,并使其形态变形为10
- 当变形回到兽人形态时,Gor现在暂时免疫受到伤害
- Zarach's Might的伤害加值提高到25%
- 吸血鬼武器的生命吸血率降低至25%
- 增加长袍授予的重生
运动变化
- 现在这场战役中的敌军现在表现得更像是AI,以提供更具挑战性和趣味性的体验。这包括:
- 更智能地使用单位,包括更情景地使用弹射器
- 更多不同的攻击和撤退模式,特别是在更困难的情况下
- 减少对资源优势的依赖,允许更有趣的动态
- RTS场景已被重新设计,以更好地适应新的AI行为风格
- 根据玩家在所有难度级别的进度水平,一些关键遭遇已经平衡
原文:
Update v1.37:
GENERAL
- New skirmish map: "The Blue Islands"
- Discord Rich Presence integration:
- See what your friends are doing in the game
- Invite friends to join your game via the Discord app
- Savegame file size reduced by ~90%
- Some minor UI changes to improve coop experience
- General rendering performance improvements
- General localization improvements
- General game stability improvements
BUG FIXES
- Fixed certain achievements not being triggered although all conditions are met. Players should now be able to get all achievements.
- Added savegame compatibility for missing artefact part in Windwall Foothills
- Added savegame compatibility for missing portal in Unknown Islands
- Fixed Earth Rune buff moving with Isgrimm
- Fixed Arcane Archery working with melee weapons
- Fixed Focus regeneration on Knowledge of the Xarlonthep, changed to 0.1/s
- Fixed multiple issues regarding sidequests in Aonir's Blade, as well as main quest compatibility for old savegames
- Fixed issues in Old-Haalayash that would not allow players to continue the main quest, including savegame compatibility
- Fixed some icons and descriptions on mobs and items
- Potion of fresh start now works properly in multiplayer
- The godstone in the Orc Camp of Farlorn's Hope now works properly
- Upgraded elven towers now retain the capacity of 3 workers
- Fixed sometimes stuck at 100% loading screen when playing coop multiplayer and changing levels
- Fixed sometimes stuck at 100% loading screen after multiplayer host migration
- Fixed player color when playing multiplayer coop campaign after skirmish
- Fixed multiplayer lobby showing up when migrating, changing levels in coop campaign or loading multiplayer levels
SINGLEPLAYER SKILL BALANCING
- Significantly increased the potency of most trees' basic skills
- Alchemist's Blood L3 now grants more Armor and Debuff Immuninty for 4s
- Increased healing when attacking creatures affected by Judgement
- Tiara's Shield L3 now grants immunity against Purge & Interrupt
- Reduced frequency of Clarity L3 pulses to once every 5s
- Decreased radius of Fireball by 20%
- Decreased bonuses granted by Pyromancy, Cryomancy and Hierophany to 20%
- Decreased cast range of Earthquake
- Earthquake and Day of Reckoning now scale with Constitution
- Increased radius of Epidemic by 20%
- Elen's Champion now works with any weapon
- Entangling Shot now casts faster and additionally decreases movement speed
- Doubled the duration and cooldown of Encourage
- Reduced cooldown of Nor's Breath to 180s
- Throwing Knife can now hit up to two adjacent targets
- Reduced cost and cooldown of Solar Plexus Strike, now also applies Impaired
- Added chance of brief knockdown to Headsplitter and increased Bleeding
- Increased stun chance on Niethalf's Shield
- Transcendence now also adds some White and Black damage to attacks
- Reduced Focus cost of wolf and bear form Shapeshifting spells to 10
- Gor is now briefly immune to damage while shapeshifting back to Orc form
- Increased damage bonus of Zarach's Might to 25%
- Reduced Life Leech on vampiric weapons to 25%
- Increased Focus regeneration granted by robes
CAMPAIGN CHANGES
- Enemy armies in the campaign now behave more like the skirmish AI to offer a more challenging and fun experience. This includes:
- Smarter usage of units, including using catapults more situationally
- More varied attack and retreat patterns, especially on harder difficulties
- Less reliance on resource advantages, allowing for more interesting dynamics
- RTS scenarios have been reworked to better fit the new style of AI behaviour
- Some key encounters have been balanced in accordance to player progress level on all difficulty levels
by CODEX