使用说明:
1.解压缩
2.运行对应系统的update目录下的EXE安装升级档
3.复制PLAZA文件夹下的免DVD文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《坎巴拉太空计划》免DVD光盘版游戏:Kerbal.Space.Program.Making.History-PLAZA
2.安装本升级档
更新说明:
机翻:
更新v1.4.3:
+ + +改进
日志消息在启动时改进。
*调整相机系统以减少水的绿线。
*点击Launchpad和Runway不再检查/清除他们的船只,直到你点击飞船发射对话框。
*船只的地面定位改善(默认为真)。
*在部署降落伞时添加了kerbal动画。
*当kerbal处于指挥位置时,增加了降落伞的部署能力,这样玩家就可以创建滑翔伞。
*使用此设置可以增加低细节的默认地形设置,以减少地形和对象问题。
+ + +本地化
*在Laythe上显示火山口湾生物群落的显示名称。
+ + +部分
*给白色的整流罩一个良好的清洗-它现在是一个明亮的白色和与其他类似阴影部分更一致。
*调整了“黎明”离子引擎的节点尺寸。
解耦现在将正确地移除他们的图标。
+ + +修正
修正了一个导致fairings过度拖拉的问题。
*解决Linux偏移问题的UI。
*固定合同参数完成日志和短信应用程序在所有情况下开火。
*当船舶从轨道上弹跳时,车轮和腿的悬吊。
*固定着地腿有时会在接触地面时爆炸。
*当单一点击轨道线允许设定目标时,修正上下文菜单。
*通过地图视图切换到未加载的容器时,修正数据的持久性。
*修理船在控制时不正确,这不是船的根部分。
*修复重新进入的VFX被一些没有一个规模的部件损坏。
*修复IVA覆盖相机,显示高光部分的工件。
*取消与有相同名字的Kerbals的两个旅游/恢复合同的可能性。
*修复任务或保存包含无效字符的游戏名称。
*修复音乐系统,从一开始就改变场景。当游戏暂停时,音乐也能正确地暂停。
*不包括从恢复合同中没有船员能力的部分。
*当SC建筑被摧毁时,修理旗杆上的NRE。
*对从登陆船开始的教程和场景设置地面定位。
*从宇航员中心返回的KSC标记覆盖发射对话框。
*用Rockomax 64坦克解决一些与z有关的问题。
+ + +插件
当从根部分生成程序拖动多维数据集时,从地图视图中消失的固定容器。
*修改ConfigNode.ToString中返回的文本顺序。
*允许在mods上绕过补丁程序检查日志消息。
*添加onWillBeCopied和onwascopy到Part和PartModule类。
*改进的难度设置滚动面板,以容纳许多mod条目。
创造历史的更新日志:
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = v1.2.0 -需要过度增殖v1.4.3 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
+ + +改进
*将宇航员添加到可用的对话框消息节点和开始简报节点,并添加更多动画。
*增加了在水面上设置可放置的发射台的能力,可自动切换模型组件。
*添加甜点跑道和发射场(在任何游戏模式下都可以创造历史(安装)。
*增加在科学实验节点上选择Sun和Jool的能力。
*改进教程的高亮显示,以便更好地使用。
*任务难度现在更容易在每个级别的图标中显示出来。
*添加新的ActionGroup节点,这样您就可以从一个任务中控制动作组了。
*在任务应用程序中创建一个带有工具提示的图标,以获取额外的信息,例如目标完成时间戳。
*为任务建造者添加一个高级教程。
+ + +本地化
*解决一些翻译问题,部分是在爪子上的失败。
*修正了Woomerang mini-biome的定位。
+ + +部分
*修正了4号整流罩的模型尺寸。
*各种结构面板上的纹理现在是对称的。
*修正了气锁相机,解决了一些kerbals有黑色肖像的问题。
*在猎狼犬和猎豹发动机上固定的偏离中心。
*修正了3.75m结构管的节点尺寸。
*从SM-25移除过时的测试命令模块-在播放器添加设备中有足够的空间。
+ + +修正
*在任务船只建造过程中选择留在编辑器中的NRE,在任务期间雇佣的kerbals。
*修正了当一个2.5m的服务模块是在一个容器上的唯一部分时造成的NRE。
在任务船建造过程中,在编辑器被选中后,修正任务没有进展,玩家离开任务后返回并继续执行任务。
*在Woomerang发射场安装梯子。
*固定移动发射点,当从任务中退出到主菜单时,不能完全清除。
*固定移动发射场定位,以匹配间隔内的位置。
*在从任务建设者到跟踪站的过程中,确定没有显示和发送垃圾日志的测试轨道。
*固定滚动视图跟踪站点任务目标列表。
*在任务生成器中,如果在任务生成器中使用默认的任务(未保存),则需要修复无限加载屏幕。
*在任务构建器中放置部分节点时修正空引用错误,而主动任务没有容器节点。
*不启动时,在发射台上设置警告。
*当任务只在开始节点上定义了容器时,修复没有还原保存。
*当创建者定义了在任务期间产生的容器并将焦点集中在这些容器上时,修复没有保存保存。
*在任务编辑器和飞行应用程序中,在UI中出现的定位键。
*修正了在任务建造者开放后重新命名新任务的不可能性。
*当碎片从非ksc发射地点移出时,修正的去杂波信息。
*将发射站点地图节点固定在地球的中心位置。
*在SAP的Int字段中输入大数字时,固定值夹紧。
*在任务导入期间处理损坏的zip文件。
*修复与文本字段和节点删除的撤销/重做行为。
*当你按下“取消”键时,任务简报的保存会改变。
*修正了对未保存更改警告的任务检测。
*修复OrbitParameters节点不能正确地更新节点文本上的所有信息。
*修正了产卵器节点在其平均值异常值中使用角度代替弧度。
*将其固定到在空气中被触发的“TakeKerbal”节点上,用于生物和区域。
*当你点击launchsite设施时,检查船只是否恢复。
+ + +任务
*所有的股票任务都是本地化的。
*添加Sally-Hut 1任务。
*添加Acapello 13的使命。
*加入Ziggy Kerman和来自Duna任务的蜘蛛。
Munar 1
*固定金奖是不可能获得的。
修正错误的故障情况。
*语法和标点符号的修正。
Acapello 15
*固定金奖是不可能获得的。
*修复任务可以在不把瓦伦蒂娜带回Kerbin的情况下完成。
*改变船只的任何/活动,以避免节点在离港/停靠时不开火。
*改变了中间的难度。
*更改船员经验水平。
+ + +已知问题
*在任务期间,当船只在任务中产生时,船只和kerbals可以承受额外的力量。
原文:
Update v1.4.3:
+++ Improvements
* Log messages improved on startup.
* Tweak camera system to reduce the green line over water.
* Clicking on Launchpad and Runway no longer check/clear them of vessels until you click launch on the vessel launch dialog.
* Vessel ground positioning for landed vessels improved (Default is true).
* Added kerbal animations when parachute is deployed.
* Added ability to deploy parachute when kerbal is in command seat so that players can create paragliders.
* Default terrain settings for low detail have been increased to reduce terrain and object issues using this setting.
+++ Localization
* Fix display name for Crater Bay biome on Laythe.
+++ Parts
* Gave the white fairing a good washing - it is now a brighter white and more consistent with other similar shaded parts.
* Adjusted the node size on the “Dawn” Ion Engine.
* Decouplers will now properly remove their icon after staging
+++ Bugfixes
* Fix an issue that was causing excessive drag in fairings.
* Fix UI for Linux offset issues.
* Fix Contracts parameter completion log and SMS App firing in all cases.
* Fix suspension for wheels and legs when vessel coming off rails from bouncing.
* Fix landing legs sometimes exploding on contact with ground.
* Fix the context menu when single click on orbits lines allowing to set target.
* Fix persistence of data when switching to unloaded vessel via map view.
* Fix vessel MOI not being correct when control from here is not the root part of the vessel.
* Fix reentry VFX being broken by parts which don’t have a scale of one.
* Fix IVA overlay camera showing artifacts on high specular parts.
* Eliminate possibility of having two tourist/recovery contracts with Kerbals with the same first name.
* Fix for missions or saved games names containing invalid characters freezing the game.
* Fix for music system to play tracks from the beginning when changing scenes. Music now also correctly pauses when game is paused.
* Exclude parts with no crew capacity from recovery contracts.
* Fix NRE on flagpole when SC buildings are destroyed.
* Fix ground positioning on Tutorials and Scenarios that start with landed vessels.
* Fix for KSC markers overlaying launch dialog on return from Astronaut Center.
* Fix some Z-Fighting issues with the Rockomax 64 tank
+++ Mods
* Fix vessels disappearing from map view when procedural drag cubes are generated from root part.
* Correct the order of text returned in ConfigNode.ToString.
* Allow bypass of PatchedConics CheckEncounter log message for mods.
* Add onWillBeCopied and onWasCopied to Part and PartModule class.
* Improved difficulty settings scroll panel to accommodate many mod entries.
Making History ChangeLog:
====================================== v1.2.0 - Requires KSP v1.4.3 ===============================
+++ Improvements
* Add Astronauts to the available avatars for dialog message nodes and starting briefing node and added more animations.
* Add ability to set placeable launch pads in missions onto the water’s surface with auto-switchable model components.
* Add Dessert Runway and Launch Site (available in any game mode with Making History (Installed).
* Add ability to select The Sun and Jool on science experiment node.
* Improve tutorial highlighters for better ease of use
* Mission Difficulty is now more easily visualized with icons for each level
* Addition of new ActionGroup node so you can control the action groups from inside a mission
* Created an icon with a tooltip in the Missions App for additional information, such as timestamp on objective completion.
* Addition of an Advanced Tutorial for the Mission Builder
+++ Localization
* Fix some translation issues for part failures in the PAW.
* Fix localization of Woomerang mini-biome.
+++ Parts
* Corrected the model scale of the size 4 fairing
* The textures on the various structural panels are now symmetric
* Fixed the airlock camera, resolving an issue where some kerbals had a black portrait.
* Fixed off-center thrust on the Wolfhound and Cheetah engines.
* Corrected the node sizes on the 3.75m structural tube
* Removed obsolete test command module from SM-25 - Plenty of space inside for player added equipment.
+++ Bugfixes
* Fix NRE when stay in editor is selected during mission vessel building and vessel has kerbals that were hired during mission play.
* Fixed an NRE caused when a 2.5m service module was the only part on a vessel
* Fix mission not progressing after stay in editor is selected during mission vessel building and the player leaves the mission and later returns and continues the mission.
* Fix ladder on Woomerang Launch Site.
* Fix mobile launch sites from not being cleaned up fully when quit to main menu from a mission.
* Fix mobile launch sites orientation to match placement in the GAP.
* Fix test orbits not being shown and spamming log when going from Mission Builder to Tracking Station.
* Fix scroll view on Tracking Station Mission Objectives list.
* Fix infinite loading screen if Tracking Station button is pressed in Mission Builder with default mission (not saved).
* Fix Null Reference Error when placing part node in mission builder and active mission has no vessel nodes.
* Fix warning on launchpad lights when not started.
* Fix no revert save being saved when mission only has creator defined vessels on the start node.
* Fix no revert save being saved when creator defined vessels spawn during the mission and are set to focus the view on these vessels.
* Fix for localization keys appearing on the UI in many places in the mission editor and flight apps.
* Fixed the impossibility of renaming new missions after a stock one had been open in the Mission Builder.
* Corrected de-clutter message when debris is removed from non-KSC launch sites.
* Fix Launch Site MapNodes in GAP being at the center of the planet.
* Fix value clamping when large number entered in Int field in SAP.
* Fix for handling corrupted zip files during mission import.
* Fix Undo/Redo behaviour with text fields and Node deleting.
* Fix for Mission Briefing saving changes when you press Cancel.
* Fixes to change mission detection for the unsaved changes warnings.
* Fix OrbitParameters node not updating all its information properly on the node text.
* Fix to SpawnVessel node to use degrees instead of radians in its Mean Anomaly values.
* Fix to the TakeKerbal node where it was getting triggered in the air for biomes and areas.
* Fix check for vessel recovery enabled in mission when clicking the launchsite facilities.
+++ Missions
*All stock missions fully localized.
*Adding Sally-Hut 1 mission.
*Adding Acapello 13 mission.
*Adding Ziggy Kerman and the Spiders from Duna mission.
Munar 1
* Fix Gold Award cannot be earned.
* Fix an incorrect fail condition.
* Grammar and punctuation corrections.
Acapello 15
* Fix Gold Award cannot be earned.
* Fix mission can be completed without bringing Valentina back to Kerbin.
* Changed vessel to any/active to avoid nodes not firing when undocking/docking.
* Changed difficulty to intermediate.
* Changed crew experience level.
+++ Known Issues
* During missions sometimes vessels and kerbals can suffer additional forces when a vessel is spawned in the middle of a mission