使用说明:
1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《Enoch:地下世界》CODEX版游戏:Enoch.Underground-CODEX
2.安装本升级档
更新说明:
机翻:
更新v1.0.1:
首先,我们改变了更大的层次结构,解决了两个最热门的问题。
下水道和城市街道现在分成两部分。
这应该会帮助你结结巴巴地说个不停,而在这些水平上的表现现在和游戏的其他部分是一致的:
级别转换作为检查点,意味着在死亡情况下更少的回溯。
由于水平顺序的改变,以前的节省可以将玩家加载到更早的水平(例如,在地下实验室中保存游戏的玩家将在城市街道的开始时被加载)。这不会导致进一步的进展,但我们建议为一个干净的经验开始一个新的游戏。
我们还实施了一系列较小的调整和调整:
成就“一条出路”和“终极保护”现在可以在游戏中实现。
如果玩家在打开动画的过程中通过了门,就不会有开关。
库存的项目预览现在正在所有级别上正常工作。
修正了在下水道的最后一个陷阱房间里的尖峰陷阱的位置。
你不能再在与戈兰的战斗中回到楼梯上了。
不同的修复和调整
原文:
Update v1.0.1:
First of all, we made changes to the structure of bigger levels solving two of the most talked issues.
Levels Sewers and City Streets are now divided into two parts each.
This should help with stuttering and framerate drops, performance in those levels is now in line with the rest of the game :steamhappy:
Level transitions act as checkpoints meaning less backtracking in case of death
Due to the altered level order, previously made saves may load player into earlier level (for example players who saved the game in Underground Lab will be loaded at the start of City Streets). This will not break further progression, but we advise to start a new game for a clean experience.
We’ve also implemented a host of smaller fixes and adjustments:
Achievements “A way out” and “Ultimate protection” are now attainable in-game
Doors no longer switch sides if player passes through them during opening animation
Item preview in inventory is now properly working on all levels
Fixed the location of spike traps in the final trap room of sewers
You can no longer backtrack up the stairs during the fight with the Golem
Various fixes and adjustments
by CODEX