资源说明:
黑暗之魂2:原罪学者 随机敌人MOD,由“Nexusmods - Benzoin-Gum”制作,实际上是利用修改器的方式实现敌人随机化,带着罪业之火随时随地迎接深渊哭嚎凶恶的敌人,在场景中随机设置自己的挑战,本站提供黑暗之魂2:原罪学者敌人随机mod,需要的玩家不要错过哦!
资源详情:
This is a Cheat Table that randomizes the enemy spawns. It requires modified game files so be sure to read the readme. The table comes in three versions: the regular version, a version that can spawn bosses as enemies and a "lore friendly" version that only uses enemies relevant to the area being randomized. Nothing here should trigger a ban but as is the case with any sort of mod or hack I can't guarantee anything.
这是一个作弊表,随机敌人产卵。它需要修改的游戏文件,所以一定要阅读自述文件。该表有三个版本:普通版本,一个版本,可以产生老板的敌人和“知识友好”版本,只使用与该地区相关的敌人是随机的。这里没有任何东西可以触发禁令,但是像任何一种mod或黑客一样,我不能保证任何事情。
使用说明:
1)Extract the contents of this zip to your Dark Souls 2 directory, which is normally located at C:\Program Files (x86)\Steam\steamapps\common\Dark Souls II Scholar of the First Sin\Game
1)提取ZIP的内容到你的黑暗灵魂2目录,通常位于C:\Program Files (x86)\Steam\steamapps\common\Dark Souls II Scholar of the First Sin\Game
2)Double click the file "Random.bat", which will run SOTFS repack. A command prompt screen will appear, when it closes the repacker is finished doing its work. Do not close the command prompt window manually, this may corrupt your spawn files and cause the game to crash on load
2)双击文件“随机。蝙蝠”,这将sotfs改装。一个命令提示符屏幕会出现,当它关闭的时候包装是完成其工作。不要手动关闭命令提示窗口,这可能会损坏你的产卵文件并导致游戏在加载时崩溃。
3)Once the repacker is finished open Dark Souls 2. If the game doesn't crash upon loading your character the repack was most likely successful but to make sure go to forest and find the cyclops at the beginning. If it's not moving but attacks when you approach it the repack was successful
3)一旦分包商完成开启黑暗灵魂2。如果游戏不会崩溃在加载你的角色的重新包装是最有可能成功但确保去森林,开始寻找独眼巨人。如果它不动但攻击当你接近它的包装是成功的
USING THE TABLE
使用表
1)There are three tables included:
1)共有三张桌子:
Regular - Uses the normal spawn list
定期-使用正常产卵名单
Bosses - Allows bosses to spawn as regular enemies
老板-允许老板成为普通的敌人
Lore Friendly - Only use enemies from/related to the level you're randomizing
传说友好-只使用敌人从你随机水平有关
2)Usage of the tables is extremely straightforward - go to the level you want to randomize, open its tab and reload. The script must be left on while playing through the level, otherwise the game will revert the randomization on reload (death, bonfire warp, etc). The spawn values are purposefully blanked to prevent peeking
2)表的使用非常简单-去你想随机水平,开放标签和重装。剧本必须留在游戏中通过水平,否则游戏将恢复随机重新加载(死亡,篝火翘曲等)。产卵的值是故意冲防止窥视
3)To revert back to regular spawns untick the script and reload. You must revert first if you wish to use a new spawn list
3)恢复到正常产卵取消脚本加载。如果你想使用新的产卵清单,你必须先回复。
NOTES/KNOWN ISSUES
说明/已知问题
1)DLC enemy visual effects don't load in the base game, though this won't be an issue as the DLC enemies included in the spawn list don't rely on visual effects
1)DLC敌人的视觉效果不会在基础游戏中加载,虽然这不会是一个问题,因为DLC列表中包含的DLC敌人不依赖于视觉效果。
3)NPCs, bosses and certain enemies such as the Loyce knights are not included in the randomization
3)NPC,老板和如loyce骑士是不包括在随机化某些敌人
4)Occassionally enemies may drop incorrect loot
4)有时敌人可能下降不正确的战利品
5)Some enemies have short aggro ranges
5)一些敌人有短的仇恨范围
6)In Drangleic Castle the stone enemy decorations may appear textureless
6)Drangleic Castle石的敌人可能会出现无特色的装饰品
7)The level may revert back to the original spawns, even if the script is running. If this occurs reenable the script and reload
7)水平可能回复到原来的产卵,即使脚本运行。如果发生这种情况,重新启用脚本加载
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