使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《永恒空间》免DVD光盘版:http://down.ali213.net/pcgame/everspaceg.html
2.安装本升级档

更新说明:

机翻:

更新v1.2.1:
调整
无人机反编译器资源减少,质量和数量下降,增加了燃油消耗概率
稍微增加能源消耗,减少目标减速器的效果
歹徒狙击手不能再受到大型机覆盖的影响
遭遇 - 取消了对导弹电池的哨兵级限制
遭遇 - 发动机增压器不再影响船舶转向灵敏度
遭遇 - 降低引擎助推器MK2和MK3的效率
邂逅 - 随机Mod现在具有较高的产生有益价值的倾向
邂逅 - 强调Eleks第二任务中的货柜
遭遇 - 改变了Viridian能量掉落Okkar轻巡洋舰的几率从80%降低到100%,同时减少了硬核模式的下降量
遭遇(VR) - 调整殖民哨兵HUD元素的位置

Bug修复
固定的玩家既没有名字也没有任何战利品
修正了一些基本的游戏语音音频丢失(意外地在Encounters包裹)
在导弹寿命到期后,固定的导弹警告声和地面标记仍然存在
在宽屏比例大于16:9的宽屏幕游戏中,过场时间固定的摄像机太靠近了
修正了闪回视频在机库观看和跳过时不能正确消失的问题
固定G&B货机有时根本没有战利品
固定的玩家无人机数量不会减少无人驾驶飞机摧毁玩家的机器人
固定无人机反汇编程序能够摧毁没有针对性的无人驾驶飞机
如果跳跃灯标被预先定位,则修正跳出过场动画的玩家
修正了在选项菜单中关闭“居中十字准线”时用手柄瞄准的问题
修正了未使用的信用额度警告,有时甚至显示即使没有可用的额外信用额度
修正了炮塔mod值的错误显示
修正了一些在导弹炮塔上不能正常工作的MODS
希望能够防止远古守望者在水平范围外传送
固定矿群充电Okkar克尔维特盾牌
固定的无人机偶尔偏离无人驾驶车主太远
固定感觉过载增强有时不能揭示一切
对波兰语翻译做了一些小调整
TrackIR:修正了过场动画后光标不可见的情况,如果“使用头部追踪瞄准”处于活动状态
遭遇 - 修正了能够用盾牌穿刺武器一枪杀死古代分裂者
相遇 - 修正了在Okkar homeworlds地点能够使用等离子动力跳跃(导致冻结)
遭遇 - 修正了Tareen转移项目菜单中的手柄焦点问题
遭遇者 - 固定的盾牌发电机不被等离子喷射器和粘枪损坏
邂逅 - 修正盗窃货盗窃窃取不存在的资源
遭遇 - 固定的歹徒掠夺者Mk2炮塔没有被大型机覆盖忽略
相遇 - 修正了如果工厂站在一个部门,他们将永远出现在该部门的第一个位置
邂逅 - 固定联盟以硬核模式产卵
遭遇者 - 固定设备充电器不能在第一个安装的有源设备上工作
遭遇 - 更正了Shield ST MK2和MK3的错误的意大利语翻译
遭遇(VR) - 修正了殖民哨兵中的玩家相机位置


原文:

Update v1.2.1:
Tweaks
Decreased drone disassembler resource drop quality and quantity, added fuel drop probability
Slightly increased energy consumption and decreased effect of target decelerator
Outlaw Snipers can no longer be affected by Mainframe Override
Encounters - Removed Sentinel class restriction for Seeker missile battery
Encounters - Engine Boosters no longer affect ship steering sensitivity
Encounters - Reduced Engine Booster MK2 and MK3 efficiencies
Encounters - Randomize Mod now has a higher tendency to yield beneficial values
Encounters - Highlight freight containers in Eleks second mission
Encounters - Changed Viridian Energy drop chance of Okkar Corvettes from 80% to 100%, also reduced drop amount in hardcore mode
Encounters (VR) - Adjusted HUD element positions in the Colonial Sentinel

Bugfixes
Fixed player wrecks neither having names nor any loot
Fixed some base game voice audio missing (accidentally wound up in Encounters package)
Fixed missile warnings sounds and hud markers still being present after missile lifetime expired
Fixed camera being too close to ship after cutscenes when playing the game in wide format with bigger aspect ratios than 16:9
Fixed flashback videos not correctly fading out when watching and skipping in hangar
Fixed G&B freighters sometimes having no loot at all
Fixed player drone count not decreasing when destroying player drones with drone disassembler
Fixed Drone Disassembler being able to destroy drones that were not targeted
Fixed player jumping out of cutscenes if jump beacon was targeted beforehand
Fixed broken aiming with gamepad when "centered crosshair" was switched off in the options menu
Fixed unspent credits warning sometimes showing even though there were no perks available to spend credits on
Fixed incorrect display of turret mod values
Fixed some mods not working properly on missile turret
Hopefully prevent Ancient Wardens from teleporting outside of level bounds
Fixed Mine Cluster recharging Okkar Corvette shields
Fixed drones occasionally straying too far from drone owner
Fixed Sensory Overload enhancement sometimes not uncovering everything
Made some minor adjustments in the Polish translation
TrackIR: Fixed that the cursor was invisible after cutscenes if "aim using headtracking" was active
Encounters - Fixed being able to one-shot kill ancient splitters with shield-piercing weapons
Encounters - Fixed being able to use plasma powered jump in Okkar homeworlds location (leading to a freeze)
Encounters - Fixed a gamepad focus problem with Tareen's transfer items menu
Encounters - Fixed shield generators not being damaged by Plasma Thrower and Goo Gun
Encounters - Fixed Outlaw Cargo Thief stealing non-existent resources
Encounters - Fixed Outlaw Marauder Mk2 turrets not getting overridden by Mainframe Override
Encounters - Fixed that if factory stations were present in a sector they would always appear in the first location of that sector
Encounters - Fixed Coalition spawning in hardcore mode
Encounters - Fixed Device Charger not working on active devices other than the first one installed
Encounters - Corrected false Italian translation of Shield ST MK2 and MK3
Encounters (VR) - Fixed the player camera position in the Colonial Sentinel

by CODEX

下载地址:
发布日期点击标题下载对应游戏版本说明
2017-11-08永恒空间 v1.2.1升级档+免DVD补丁CODEX版    【202.04MB】 v1.2.1