资源说明:

侠盗猎车5 大众Kombi梦幻小巴士MOD,由“GTA5MODS - Cyber Modder”制作,已经停产了的大众车型,属于小型载客车,人们喜欢它是因为它拥有可爱的外形,也带给一代人美好的回忆,满满的文艺范,本站提供侠盗猎车5大众Kombi梦幻小巴士MOD,需要的玩家不要错过哦!

  

  

使用说明:

必备工具:OpenIV

替换路径 update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\

update\update.rpf\common\data\levels\gta5 里找到 vehicles.meta

需要修改的内容:

<modelName>burrito2</modelName>

      <txdName>burrito2</txdName>

      <handlingId>BURRITO</handlingId>

      <gameName>BURRITO</gameName>

      <vehicleMakeName>DECLASSE</vehicleMakeName>

      <expressionDictName>null</expressionDictName>

      <expressionName>null</expressionName>

      <animConvRoofDictName>null</animConvRoofDictName>

      <animConvRoofName>null</animConvRoofName>

      <animConvRoofWindowsAffected />

      <ptfxAssetName>null</ptfxAssetName>

      <audioNameHash />

      <layout>LAYOUT_VAN</layout>

      <coverBoundOffsets>BURRITO_COVER_OFFSET_INFO</coverBoundOffsets>

      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>

      <scenarioLayout />

      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>

      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>

      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>

      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_LOW</povCameraName>

      <FirstPersonDriveByIKOffset x="0.000000" y="-0.063000" z="-0.015000" />

      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />

      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />

      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />

      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />

      <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />

      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />

      <FirstPersonDriveByRightPassengerIKOffset x="-0.010000" y="-0.050000" z="-0.030000" />

      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />

      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />

      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />

      <FirstPersonMobilePhoneOffset x="0.143000" y="0.223000" z="0.488000" />

      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.238000" z="0.460000" />

      <FirstPersonMobilePhoneSeatIKOffset>

        <Item>

            <Offset x="0.281000" y="0.491000" z="0.538000" />

            <SeatIndex value="2" />

        </Item>

        <Item>

            <Offset x="0.156000" y="0.533000" z="0.538000" />

            <SeatIndex value="3" />

        </Item>

      </FirstPersonMobilePhoneSeatIKOffset>

      <PovCameraOffset x="0.000000" y="-0.110000" z="0.580000" />

      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />

      <PovPassengerCameraOffset x="0.000000" y="0.025000" z="0.100000" />

      <PovRearPassengerCameraOffset x="0.000000" y="0.025000" z="0.100000" />

      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>

      <shouldUseCinematicViewMode value="true" />

      <shouldCameraTransitionOnClimbUpDown value="false" />

      <shouldCameraIgnoreExiting value="false" />

      <AllowPretendOccupants value="true" />

      <AllowJoyriding value="false" />

      <AllowSundayDriving value="false" />

      <AllowBodyColorMapping value="true" />

      <wheelScale value="0.209700" />

      <wheelScaleRear value="0.209700" />

      <dirtLevelMin value="0.300000" />

      <dirtLevelMax value="1.000000" />

      <envEffScaleMin value="0.000000" />

      <envEffScaleMax value="1.000000" />

      <envEffScaleMin2 value="0.000000" />

      <envEffScaleMax2 value="1.000000" />

      <damageMapScale value="0.600000" />

      <damageOffsetScale value="1.000000" />

      <diffuseTint value="0x00FFFFFF" />

      <steerWheelMult value="1.000000" />

      <HDTextureDist value="5.000000" />

      <lodDistances content="float_array">

        15.000000

        35.000000

        70.000000

        140.000000

        500.000000

        500.000000

      </lodDistances>

      <minSeatHeight value="1.011" />

      <identicalModelSpawnDistance value="20" />

      <maxNumOfSameColor value="10" />

      <defaultBodyHealth value="1000.000000" />

      <pretendOccupantsScale value="1.000000" />

      <visibleSpawnDistScale value="1.000000" />

      <trackerPathWidth value="2.000000" />

      <weaponForceMult value="1.000000" />

      <frequency value="100" />

      <swankness>SWANKNESS_1</swankness>

      <maxNum value="999" />

      <flags>FLAG_SMALL_WORKER FLAG_IS_VAN FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>

      <type>VEHICLE_TYPE_CAR</type>

      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>

      <dashboardType>VDT_GENTAXI</dashboardType>

      <vehicleClass>VC_VAN</vehicleClass>

      <wheelType>VWT_MUSCLE</wheelType>

      <trailers />

      <additionalTrailers />

      <drivers />

      <extraIncludes />

      <doorsWithCollisionWhenClosed />

      <driveableDoors />

      <bumpersNeedToCollideWithMap value="false" />

      <needsRopeTexture value="false" />

      <requiredExtras />

      <rewards />

      <cinematicPartCamera>

        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>

        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>

      </cinematicPartCamera>

      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>

      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />

      <buoyancySphereSizeScale value="1.000000" />

      <pOverrideRagdollThreshold type="NULL" />

      <firstPersonDrivebyData>

        <Item>VAN_REVERSE_FRONT_LEFT</Item>

        <Item>VAN_REVERSE_FRONT_RIGHT</Item>

        <Item>VAN_REAR_LEFT</Item>

        <Item>VAN_REAR_RIGHT</Item>

      </firstPersonDrivebyData>

update\update.rpf\common\data里找到 handling.meta

需要修改的内容:

<handlingName>BURRITO</handlingName>

      <fMass value="2500.000000" />

      <fInitialDragCoeff value="6.000000" />

      <fPercentSubmerged value="80.000000" />

      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />

      <vecInertiaMultiplier x="1.000000" y="1.300000" z="1.600000" />

      <fDriveBiasFront value="0.000000" />

      <nInitialDriveGears value="5" />

      <fInitialDriveForce value="0.160000" />

      <fDriveInertia value="1.200000" />

      <fClutchChangeRateScaleUpShift value="1.300000" />

      <fClutchChangeRateScaleDownShift value="1.400000" />

      <fInitialDriveMaxFlatVel value="130.000000" />

      <fBrakeForce value="0.600000" />

      <fBrakeBiasFront value="0.640000" />

      <fHandBrakeForce value="0.500000" />

      <fSteeringLock value="35.000000" />

      <fTractionCurveMax value="1.950000" />

      <fTractionCurveMin value="1.700000" />

      <fTractionCurveLateral value="22.000000" />

      <fTractionSpringDeltaMax value="0.150000" />

      <fLowSpeedTractionLossMult value="0.800000" />

      <fCamberStiffnesss value="0.000000" />

      <fTractionBiasFront value="0.490000" />

      <fTractionLossMult value="1.000000" />

      <fSuspensionForce value="1.200000" />

      <fSuspensionCompDamp value="0.700000" />

      <fSuspensionReboundDamp value="1.200000" />

      <fSuspensionUpperLimit value="0.100000" />

      <fSuspensionLowerLimit value="-0.140000" />

      <fSuspensionRaise value="0.000000" />

      <fSuspensionBiasFront value="0.500000" />

      <fAntiRollBarForce value="0.500000" />

      <fAntiRollBarBiasFront value="0.540000" />

      <fRollCentreHeightFront value="0.500000" />

      <fRollCentreHeightRear value="0.500000" />

      <fCollisionDamageMult value="1.000000" />

      <fWeaponDamageMult value="1.000000" />

      <fDeformationDamageMult value="0.800000" />

      <fEngineDamageMult value="1.500000" />

      <fPetrolTankVolume value="60.000000" />

      <fOilVolume value="5.000000" />

      <fSeatOffsetDistX value="0.000000" />

      <fSeatOffsetDistY value="0.000000" />

      <fSeatOffsetDistZ value="0.000000" />

      <nMonetaryValue value="22000" />

      <strModelFlags>444018</strModelFlags>

      <strHandlingFlags>0</strHandlingFlags>

      <strDamageFlags>0</strDamageFlags>

      <AIHandling>TRUCK</AIHandling>

      <SubHandlingData>

        <Item type="NULL" />

        <Item type="NULL" />

        <Item type="NULL" />

      </SubHandlingData>

    </Item>

    <Item type="CHandlingData">

      <handlingName>BUS</handlingName>

      <fMass value="9000.000000" />

      <fInitialDragCoeff value="10.000000" />

      <fPercentSubmerged value="85.000000" />

      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />

      <vecInertiaMultiplier x="1.600000" y="2.000000" z="2.400000" />

      <fDriveBiasFront value="0.500000" />

      <nInitialDriveGears value="4" />

      <fInitialDriveForce value="0.120000" />

      <fDriveInertia value="0.500000" />

      <fClutchChangeRateScaleUpShift value="1.000000" />

      <fClutchChangeRateScaleDownShift value="1.000000" />

      <fInitialDriveMaxFlatVel value="100.000000" />

      <fBrakeForce value="0.350000" />

      <fBrakeBiasFront value="0.650000" />

      <fHandBrakeForce value="0.400000" />

      <fSteeringLock value="35.000000" />

      <fTractionCurveMax value="1.450000" />

      <fTractionCurveMin value="1.350000" />

      <fTractionCurveLateral value="15.000000" />

      <fTractionSpringDeltaMax value="0.130000" />

      <fLowSpeedTractionLossMult value="0.000000" />

      <fCamberStiffnesss value="0.000000" />

      <fTractionBiasFront value="0.475000" />

      <fTractionLossMult value="0.900000" />

      <fSuspensionForce value="2.000000" />

      <fSuspensionCompDamp value="0.900000" />

      <fSuspensionReboundDamp value="1.800000" />

      <fSuspensionUpperLimit value="0.100000" />

      <fSuspensionLowerLimit value="-0.180000" />

      <fSuspensionRaise value="0.000000" />

      <fSuspensionBiasFront value="0.450000" />

      <fAntiRollBarForce value="0.000000" />

      <fAntiRollBarBiasFront value="0.000000" />

      <fRollCentreHeightFront value="0.400000" />

      <fRollCentreHeightRear value="0.400000" />

      <fCollisionDamageMult value="1.000000" />

      <fWeaponDamageMult value="1.000000" />

      <fDeformationDamageMult value="0.800000" />

      <fEngineDamageMult value="1.500000" />

      <fPetrolTankVolume value="120.000000" />

      <fOilVolume value="8.000000" />

      <fSeatOffsetDistX value="0.000000" />

      <fSeatOffsetDistY value="0.000000" />

      <fSeatOffsetDistZ value="0.000000" />

      <nMonetaryValue value="25000" />

      <strModelFlags>2084001A</strModelFlags>

      <strHandlingFlags>0</strHandlingFlags>

      <strDamageFlags>20</strDamageFlags>

      <AIHandling>TRUCK</AIHandling>

      <SubHandlingData>

        <Item type="CCarHandlingData">

          <fBackEndPopUpCarImpulseMult value="0.000000" />

          <fBackEndPopUpBuildingImpulseMult value="0.000000" />

          <fBackEndPopUpMaxDeltaSpeed value="0.000000" />

        </Item>

        <Item type="NULL" />

        <Item type="NULL" />

      </SubHandlingData>

    </Item>

  

截图:

侠盗猎车5 大众Kombi梦幻小巴士MOD

侠盗猎车5 大众Kombi梦幻小巴士MOD

侠盗猎车5 大众Kombi梦幻小巴士MOD

侠盗猎车5 大众Kombi梦幻小巴士MOD

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2017-10-20侠盗猎车5 大众Kombi梦幻小巴士MOD    【10.39MB】 全版本 多国