步兵修改
+
接下来是单个步兵的修改
让我们打开humans.lua
这里同样也有说明段落,想深究的就仔细看吧
sysname |
health |
mass |
max_velocity |
max_acceleration |
max_deceleration |
climb_wall_velocity |
max_walk_velocity |
max_crouch_velocity |
max_crawl_velocity |
angle_velocity |
category |
mesh |
gun_mounts |
ammunition |
cost_of_dead |
command_points |
modules |
destroy_effect |
destroy_flash |
animations |
abilities |
perks |
close_combat |
formation_place |
sprite_type |
vision_radius |
detection_radius_stay |
detection_radius_move |
detection_radius_shoot |
unit_class |
detection_radius_mine |
unit_type |
voices |