步兵修改

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接下来是单个步兵的修改
让我们打开humans.lua

这里同样也有说明段落,想深究的就仔细看吧

   
    sysname
    health
    mass
    max_velocity
    max_acceleration
    max_deceleration
    climb_wall_velocity
    max_walk_velocity
    max_crouch_velocity
    max_crawl_velocity
    angle_velocity
    category
    mesh
    gun_mounts
    ammunition
    cost_of_dead
    command_points
    modules
    destroy_effect
    destroy_flash
    animations
    abilities
    perks
    close_combat
    formation_place
    sprite_type
    vision_radius
    detection_radius_stay
    detection_radius_move
    detection_radius_shoot
    unit_class
    detection_radius_mine
    unit_type
    voices