使用说明:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4、运行游戏
升级档安装步骤:
1.安装《漫漫长夜》原版游戏:http://down.ali213.net/pcgame/thelongdarkg.html
2.安装漫漫长夜 v1.01 Build 32223升级档:http://patch.ali213.net/showpatch/74189.html
3.安装本升级档
更新内容(机翻):
v1.05(32319)
- 固定的阻挡问题,极光不会出现在第二集,
在完成熊狩猎任务和等待极光归来之间
通过大坝。此修复程序与当前正在进行的游戏兼容
所以你不必重新启动从中受益。
1.03(32306)
- 调整防腐剂,使一剂量足以治疗感染风险。
- 在第4天增加了丢失的音频,用于拾取Astrid的Hardcase。
- 在Ep1和Ep2中增加了额外的检查点。
- 电影抛光。
- 性能和内存使用的其他优化。
1.02 32286
- 修复保存/恢复问题,可能会导致在从检查点重新加载时丢失了场景中的抢劫。这个bug是在重新加载之后阻止一些任务完成的。
- 固定熊的斗争。
- 修正了可能导致玩家在“适合生存”中产生篝火之前的问题。现在不可能放火,然后在第二天产卵。
- 内存优化,减少内存系统的可能性会耗尽内存和崩溃
- 在米尔顿增加了一些工具。
- 修正了当玩家投掷点燃的火炬,火炬或石头时,狼AI不能正确逃跑的问题。
- 解决了阻止WINTERMUTE音轨播放正确的问题;在探索世界时,您现在应该会听到更多的音乐。
- 修改火灾目标在“生存适应性”第3天,以跟踪火焰燃烧多久,燃烧多久。
- 解决了解锁蓝图可以转移到新游戏的问题。
- 修复了每次死亡后条件教程触发的问题。现在只能触发一次。
- 添加一些缺少的字幕。
- 修复了在“点亮夜晚”中检索遇难手枪后地图标记不清除的问题
- 修正了阿斯特丽德揈选择的问题?灰色母亲任务集中出现的客观标记
- 在米尔顿固定的浮篝火
- 固定问题,即使狼AI不存在,循环狼“喂养”的声音仍然存在。
- 固定饲养狼群可以在播放饲养动画时面对玩家的问题。
- 修复了当与Flare或火炬接近时,狼群有时不会进入Hold Ground AI状态。
- 修正了一些Stone产地区的地图图标问题。
- 修正了玩家可能会陷入Milton几何的问题。
原文:
v1.05 (32319)
- Fixed blocking issue where the Aurora would not appear in Episode Two,
between completing the Bear Hunt mission and awaiting the aurora's return
to get through the Dam. This fix is compatible with current in-progress games
so you should not have to restart to benefit from it.
1.03 (32306)
- Tuned Antiseptic so that one dose is sufficient to treat Infection Risk.
- Added missing audio for picking up Astrid's Hardcase on Day 4.
- Added additional checkpointing in Ep1 and Ep2.
- Cinematics polish.
- Additional optimizations for performance and memory use.
1.02 32286
- Fixed save/restore issue that could result in missing loot in scenes when reloading from a checkpoint. This bug was preventing some quests from being completable after reload.
- Fixed the Bear struggle.
- Fixed issue that could cause player to spawn on top of a campfire in "Survival of the Fittest". It should now be impossible to place a fire and then spawn on it the following day.
- Memory optimizations to reduce chance lower memory systems will exhaust memory and crash
- Added some more tools in Milton.
- Fixed issue with Wolf AI not fleeing correctly when the player throws a lit Flare, Torch, or Stone at it.
- Fixed issues that preventing the WINTERMUTE soundtrack from playing correctly; you should now hear more music as you explore the world.
- Modified Fire objective on Day 3 of "Survival of the Fittest" to track how long fire has been burning, vs how long it will burn.
- Fixed issue where unlocked Crafting Blueprints could carry over to a New game.
- Fixed issue with Condition tutorial triggering after every death. It will now only trigger once.
- Add some missing subtitles.
- Fixed issue with Map Marker not clearing after retrieving Distress Pistol in "Light Up the Night"
- Fixed issue with choes of Astrid?objective marker appearing during Grey Mother mission set
- Fixed floating campfire in Milton
- Fixed issue where looping Wolf "feeding" sounds remained even when the Wolf AI was absent.
- Fixed issue where feeding Wolves could face the player while still playing feeding animation.
- Fixed issue where Wolves would sometimes not go into their Hold Ground AI state when approached with a Flare or Torch.
- Fixed issue with map icon showing up for some Stone spawn regions.
- Fixed issue where player could get stuck on geometry in Milton.
by BAT