资源说明:
巫师3:狂猎 生存模式MOD,由“stefan3372 ”制作,主要给巫师3添加一些生存要素的游戏方式,给杰洛特添加饥饿、口渴、疲劳等数值,提高游戏难度,欢迎下载挑战,本站提供巫师3:狂猎生存模式MOD,需要的玩家不要错过哦!
资源详情:
As mentioned above there are 3 needs added: Hunger, Thirst and Fatigue. Each one of them affects different things and rises at different speeds, so it should be maintained differently.
如上所述,需要增加3种需求:饥饿、口渴和疲劳。它们每一个都会影响不同的事物,以不同的速度上升,所以应该保持不同的状态。
Every need has levels from 0% (fully rested, sated etc) to 100%(starving, thirsty, tired), and step is 1%.
每个需求都有从0%(完全休息,sated等)到100%(饥饿,口渴,疲劳)的水平,而step是1%。
Hunger
饥饿
Hunger is medium-slow growing need
饥饿是中缓增长的需求
Vitality has the biggest effect on the hunger and vica versa
生命力对饥饿的影响最大,反之亦然
the less vitality you have the faster hunger's gonna grow
你拥有的活力越少,你的饥饿感就会越快
if you reach critical levels of hunger vitality will slowly drain
如果你达到饥饿的临界水平,将会慢慢消耗
If fully sated adrenaline will deplete slower, and if hungry faster
如果完全被塞的肾上腺素会消耗更慢,如果饿得更快
the more toxicity and adrenaline you have, hunger will rise slower there fore drinking potion and being agressive in combat is more rewarding
你体内的毒性和肾上腺素越多,你的饥饿感就会上升得越慢,而在战斗中,喝药水和获得更高的报酬会更有回报
Eating reduces hunger
吃减少饥饿
Amount of reducing is shown in the tool tip of every food and depends on food quality
减少的量显示在每个食物的刀尖,取决于食物的质量
Some drinks also reduce hunger ( like milk ) but very little
有些饮料也能减少饥饿感(像牛奶),但很少
Thirst
口渴
Thirst rises the fastest, but is also reduced by drinks the fastest
渴上升最快,但也被喝得最快
It is mostly connected to the stamina
它主要与耐力有关
The less stamina you have, the faster it's gonna rise
你的耐力越少,速度就会越快
Being completely thirsty fully negates stamina regeneration!
完全干渴完全否定耐力再生!
if not thirsty you will get additional stamina regen
如果不渴,你将获得额外的耐力
Toxicity level also slows down thirst rising by a lot
毒性水平也会降低很多人的口渴
During combat you'll get thirsty a little faster
在战斗中你会更快的口渴
Drinks reduce thirst, any kind of driink
饮料能解渴,任何种类的水墨
Some food also reduce thirst like fruits but very little
一些食物也能减少口渴,比如水果,但很少
Fatigue
疲劳
Fatigue is the slowest growing need
疲劳是增长最慢的需求
Some stats affect it, but it doesn't affect them
一些统计数据会影响它,但不会影响它们
Fatigue is generally connected to combat
疲劳通常与战斗有关
When reached certain levels of tiredness, you won't be able to perform certain actions like: sprinting, dodging, blocking, rolling, even running in the latest stages
当达到一定程度的疲劳时,你就不能执行某些动作了:冲刺、躲闪、阻塞、滚动,甚至跑到最后阶段
Fatigue is reduced by meditating, about 6 - 8 hrs to get form 100% to 0%
通过冥想来减少疲劳,大约6 - 8小时可以达到100%到0%
If you overeat or overdrink that will also rise you fatigue level, and will start affecting your combat so be careful how much you eat and when.
如果你吃得过多或过量,你的疲劳程度也会上升,并且会开始影响你的战斗,所以要小心你吃了多少,什么时候吃。
General --
一般
Every need is togglable, so if you don't want it, simply turn it off
每个需要都是可以的,所以如果你不想要它,干脆关掉它
- When fast traveling, needs will rise, but each one has its limit on this, and it cannot rise over that much. Can be changed in the menu
当快速旅行时,需求会增加,但每个人都有自己的极限,而且不能超过这个限度。菜单上可以改变吗
Meditation slows the progress down of hunger and thirst by a lot (10 times slower - can be adjusted), while reduces fatigue.
冥想可以减缓饥饿感和口渴的速度(慢10倍——可以调整),同时减少疲劳。
All buffs and debuff needs give are scaled according to need level ( meaning 80% thirst will give slighlty smaller stamina regen debuff then 81% for example )
所有的buffs和debuff都需要根据需要等级进行缩放(这意味着80%的渴望会让更小的耐力重新开始,然后是81%)
by stefan3372
使用说明:
找到input.xml,用记事本(最好是notepad++)打开编辑。
把这条复制进去:<Var builder="Input" id="PNToggleHud" displayName="PNToggleHud" displayType="INPUTPC" actions="PNToggleHud" />
找到input.settings,用记事本(最好是notepad++)打开编辑。
复制后面的内容进去:
[Exploration]
IK_F12=(Action=PNToggleHud)
[Combat]
IK_F12=(Action=PNToggleHud)
一共三个子压缩包,都依次把bin和Mods文件夹放到巫师3的游戏目录就好了。(最好是先放完再用记事本改配置文件)
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