使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《双子星座军阀》原版游戏:http://down.ali213.net/pcgame/starpointgwg.html
2.安装本升级档
更新内容(机翻):
更新v1.040:
CHANGE-LOG
修正了几个船只被错误地着色的问题,他们会跟着你。
本萨拉现在是04号任务的第8级,而不是12级。
扫描虫洞后,会出现一个很好的小信息让你知道你做了什么。
行星攻击调整。
困难现在按照预期工作。
对极端难度的行星攻击现在更加困难。
添加了关于AI船在目标锁上正在做什么的信息。
船只熟练度先决条件现在已经按照船级别的要求进行了调整。
向快速信息面板添加提示。
添加船名到快速信息面板。
在目标锁上添加了标记图标。
将几艘船板混合在一起,并将它们分组在一起
新的库存按钮现在将船舶系统,物料和商品“子面板”分组。
修复了与Starchart上的结构层标记相关的几个小故障。
斗篷技能现在显示伤害参数。
机动性奖励现在按照预期工作。
修复了错误的肖像和名称被显示而不是播放器的几个实例。
根据什么类型的战斗(舰队,驻军,车站,行星式攻击),为战斗增加了几个不同的HUD图标。
修复了与视口中标记的对象相关的几个故障,但不在雷达上。
您将不能再听到定时送货自由职业中的循环语音。
修正了从战斗中撤退舰队的错误。基本上,一个舰队想撤退到最近的守卫柱,即使是目前正在受到攻击的守卫党。
调整“设备”面板,使其更易于阅读和用户友好。
调整了一堆不同的游戏面板(对齐,着色...)。
修复了与scotling一个舰队相关的错误,并按下Esc按钮,这将在屏幕上显示为一个奇怪的叠加层。
修复了与遇难遇到的任务相关的几个故障,如果您开始登机遇到船舶,可能会坚果。
修复了一些较小的毛刺和脚本错误
原文:
Update v1.040:
CHANGE-LOG
Fixed an issue where several ships would be colorized wrongly and they would follow you around.
Ben'Sara is now level 8 on mission 04, instead of 12.
After scanning a wormhole, a nice little message will appear to let you know what you've done.
Planetary assault tweaked.
Difficulty now works as intended.
Planetary assaults on Extreme difficulty are now much harder.
Added info on what an AI ship is doing on the target lock.
Ship familiarity prerequisite ranks are now leveled with the Ship class requirements.
Added hints to the Quick info panel.
Added ship name to the Quick info panel.
Added the Marked icon on the target lock.
Shuffled several Ship panels around and grouped them together
The new Inventory button now groups Ship systems, Items and Commodities "sub-panels".
Fixed a couple of minor glitches related to the structure tier markers on the Starchart.
The Cloak skill now displays the damage parameter.
Maneuverability-related bonuses now work as intended.
Fixed several instances where the wrong portrait and name was being displayed instead of the player's.
Added several distinct HUD icons for battles depending on what type of battle it is (fleet, garrison, station, planetary assault).
Fixed a couple of glitches related to objects being marked in the viewport, but not on the radar.
You should no longer be able to hear a looping voice line in the Timed delivery freelance job.
Fixed an error where retreating a fleet from a battle worked wonky. Basically a fleet wanted to retreat to the nearest guardpost... even if it was the guardpost currently under attack.
Tweaked the Equipment panel to make it more readable and user-friendly.
Tweaked a bunch of different game panels (alignment, colorizing...).
Fixed an error related to scuttling a fleet and pressing the Esc button that would manifest as a weird overlay across the screen.
Fixed a couple of glitches related to the Distress call encounter quest that could go all nuts if you started boarding encounter ships.
Fixed a number of smaller glitches and script errors
by CODEX