使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制Crack目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《农场专家2017》原版游戏:http://down.ali213.net/pcgame/farmexp2017g.html
2.安装《农场专家2017》v1.107升级档:http://patch.ali213.net/showpatch/60883.html
3.安装《农场专家2017》v1.111升级档:http://patch.ali213.net/showpatch/61871.html
4.安装本升级档
更新说明:
机翻:
ver 1.119,2016 12 19
*大大改善车辆物理。
*更好的车辆悬挂参数,没有更多的抖动或跳跃在更高的速度。
*拖拉机稳定,拖车稳定。
*拖车在转弯时更容易预测
*地面改装机(犁,耕耘机)操作更流畅。太流畅也许现在,不知道,需要玩家的反馈。
* CVT拖拉机更逼真的扭矩曲线。起动时不再跳跃,在更高的转速下有更多的扭矩。
*拖拉机功率下降
*在软和湿的土壤更现实的行为,没有更多的赛车通过这些,但另一方面完全挖掘应该不那么容易。
*不再跳上小障碍
*固定的不必要/太强的拖车阻尼的bug,导致太“重”拖车和有时行驶在2公里/小时。
*适用于方形打包机的物理,特别是Kuhn LSB 1290iD
*通过液压升降机,在与其他物体碰撞时更加稳定地携带圆捆。
*还要在拖车上装载圆捆要容易得多。
*皮卡(车)在游戏中,开车高达120公里/小时
*在街机驾驶模式下,当使用车辆垫菜单移动车辆→车辆时,左侧的车辆被正确地关闭。
*固定门声在黄色果园拖拉机
*携带的物体(方形包)正在顺利地运送,不再对照相机进行挖掘/剪切。
*挡泥板牢固地固定在轴和车轮上,不要翻转(特别是在碰撞期间)
*在街机模式下自动方向检测应该更精确(意味着更自然的前进/后退切换)
*用于车轮和悬架计算的一系列优化。
*改进刚体物理(干草)
*世界半透明物体(污垢,污渍)的子类正确渲染,没有overbrighting。
*手动变速箱扭矩更大
*修复/调整车辆物理(大多数拖拉机,球员车,割草机,2个耕耘机)
*改善工人AI:更平稳的驾驶,更好的转弯,在他们的路径正确驾驶。
*视频选项菜单中的伽马校正
*改进全球照明参数
*改进镜面强度,尾部和几何因子
*改善枝叶照明和反射,特别是在阳光充足(清晨和晚上)
*固定缺少NT16法语标签(力学)
原文:
ver 1.119, 2016 12 19
* much improved vehicle physics.
* much better vehicle suspension params, no more jiggling nor jumping at higher speeds.
* tractors stable, trailers stable.
* trailers much more predictible while turning
* ground altering machines (ploughs, cultivators) operating more fluently. Too fluently perhaps for now, not sure, need players' feedback.
* much more realistic torque curve for CVT tractors. No more jumping while starting, with more torque in higher revs.
* decreased tractor power sliding
* more realistic behaviour in soft and wet soil, no more racing through these, but on the other hand complete digging in should be not so easy.
* no more jumping on small obstacles
* fixed bug of unwanted/too strong trailer damping, resulting in too "heavy" trailers and driving at 2 km/h sometimes.
* proper physics for square balers, especially Kuhn LSB 1290iD
* much more stable carrying of round bales via hydraulic lifts, during collisions with other objects as well.
* Also loading round bales on trailers should be much easier.
* pickup (car) in the game, driving up to 120km/h
* in arcade driving mode, when moving vehicle->vehicle using vehicle pad menu, vehicle that's left gets properly turned off.
* fixed door sound in yellow orchard tractor
* carried objects (square bales) are being carried smoothly, no more digging/clipping into camera.
* mudguards solidly fixed to axes and wheels, don't flip around (especially during collisions)
* in arcade mode automatic direction detection should be much more precise (meaning more natural switching between driving forward/back)
* series of optimisations for wheel and suspension calculations.
* improvements to rigid body physics (hay bales)
* subclass of world translucent objects (dirts, stains) renders correctly, no overbrighting.
* better torque for manual gearboxes
* fixes/adjustments to vehicle physics (most tractors, player car, lawn mower, 2 cultivators)
* improvements to workers AI: smoother drive, better turning, driving properly in their path.
* gamma correction in video options menu
* improvements to global illumination params
* improvements to specular intensity, tail and geometry factor
* improvements to foliage lighting and reflections, especially in lower sun (early morning and late evenings)
* fixed missing NT16 French label (mechanics)
by BAT