使用说明:
1.解压缩
2.复制UNTOUCHED文件夹里的所有文件到游戏目录覆盖
3.运行Battlefleet.Gothic.Armada.Build.1.1.7796.Update.exe安装升级档到游戏目录
4.删除游戏目录revision.bfgver
5.复制SKIDROW文件夹里的所有文件到游戏目录覆盖
6.运行游戏
升级档安装步骤:
1.安装《哥特舰队:阿玛达》原版游戏:http://down.ali213.net/pcgame/battlefleetgothicaiso.html
2.安装《哥特舰队:阿玛达》Build7544升级档:http://patch.ali213.net/showpatch/56043.html
3.安装《哥特舰队:阿玛达》Build1.1.7608c升级档:http://patch.ali213.net/showpatch/56325.html
4.安装本升级档
更新说明:
机翻:
邀请好友自定义游戏!
5月20日 - Velociraptom
问候海军上将,
我们在几个星期前发布了我们的开发路线图,我们很高兴推出今天在我们的议程中所列的第一件事!
这个最新的补丁带来了一大堆的bug修复和调整的。最重要的是,它现在可以邀请好友加入你的自定义1V1 2V2或者游戏!
这里的patchnotes:
哥特舰队:ARMADA BUILD 1.1.7796
特征
自定义游戏邀请 - 直接邀请其他玩家参与1V1 2V2和自定义的游戏!
Bug修复
修正了一个导致的侦察灯塔坐大船的当前滚动轴,这扰乱了检测范围的形状的错误。
修正错误“的字节不足”,导致一些玩家无法装入自己的将领在多人模式。
修正了一个导致Vandez的船舶在某些战役任务出现在战场之外,有一个奇怪的行为。
修正了一个导致在下面的战役任务的结束对话故障的错误:“绿色威胁”,“抓住计划”和“永保手”。
停用固定在行星突击任务防御平台“瘀炸弹”技能的bug。
修正了防止玩家从订购两个连续的“所有全速前进”在两个不同的舰艇机动,如果选择了第二艘过快的错误。
修正了防止玩家从极光埃尔达尔船舶配件的破坏性炸弹的错误。
修正了一个导致在发布会上宣布的收益,并在战斗报告的实际收益之间的声望点差的错误。
固定呈现出船舶损坏严重,部分中的错误,而它在昙花一现的状态,如果发生了致命的伤害,而这是在昙花一现的地位。
固定竞选使命“猎杀”中隐藏战场网格的错误。
修正了使船舶翘曲战场的同时爆炸的错误。
表示在8级上将和10级船舶成就解锁一个调试消息的抑制。
修正了一个导致又将33的对话框有配音错误的错误。
错误的可能的修复打破玩家群体,当他们再回到码头。
固定在埃尔达尔门户过场的破坏月底在转23送恒星地图上的玩家的错误。
固定防止多人比赛的客人使用安装有神教Mechanicus赞成帝国战舰的第5技能的bug。
修正让玩家看到空间站和防务平台中的起始任务过场动画的错误。
修复了的运动单位被迫撤离的错误。
修正了影响IA选择在赛前大厅箭头的大小的错误。
抑制所造成的工具提示无按键崩溃。
修正了一个导致取消更换船舶以不适合所有的升级和技能。
修正了预防与Shift + Enter键,而在游戏中显示,以打开聊天的错误。
修正了一个导致战场比格稍大,和稍微偏离中心的错误。
修正了防止玩家从主菜单中的“加载”屏幕回去的错误。
固定允许该尝试部署在战场以外的船只,使他们出现在地图中央的球员的错误。
修正让玩家在本教程2“信仰试炼”的赛前选择任何船舶中的错误
修正了一个导致一个嘲弄船舶对照组停止响应玩家的命令的错误。
GUI
固定迫使“一个新的轰炸任务已经出现”留如果玩家太快完成这一目标的错误。
在显示启动任务过场期间来宾游戏内GUI中的错误可能的修复。
修正禁止玩家在屏幕的底部点击一个小区域的右侧上方的GUI来验证使用技能或特殊演习的错误。
固定给人以“加固”埃尔达尔技能错误图标的错误。
固定给人以“Grot的援助”兽人技能在码头提示一个错误的名称的错误。
修正了一个导致一个预言者干扰器的技能安装在极光或者Eclipse埃尔达尔船在,而不是船的卡脉冲星的图标的错误。
固定给一个帝国的队长倾情ORK运输船的错误。
技能现在会显示在他们的按钮的快捷方式。
固定防止由机组人员修改的值,以具体化自己,如果玩家翻新其船的错误。
固定显示在所有的技能爆击伤害的图标,当船舶扭曲了的错误。
固定为显示船头轻型鱼雷发射埃尔达尔错误图标的错误。
图像
等离子宏武器的弹FX略作修改,以缓解派鉴定。
变化的FX风略作修改。
蓝色背景的地图小的调整,使一些技能“FX更为明显。
破坏性炸弹FX略作修改。
船上的反应堆,现在考虑到船舶的滚动轴。
修正了Holofield过充电,变革之风,并经签字回声的错误,使他们有错误的严重图标。
空间站盾牌FX现在球。
在Tzeentch的马克修正错误青睐FX:已销毁船有其Tzeentch FX错位,如果你在被告席上交换船舶,破坏Tzeentch船不见了,留下FX和Tzeentch FX总是围绕经线失去了船可见。
在行星纹理轻微重拍。
固定有时混沌船舶机械增压太虚盾牌技能时躲在盾牌FX的错误。
固定在Desolator混沌附带好处Nurgle,Slaneesh或Tzeentch导致它有错误的身体部位的错误。
海军上将的名字在部署阶段的背景颜色取决于它是否是盟友还是敌人。
在Voidstalker顶级船头的视觉错误可能的修复。
固定显示该埃尔达尔空间站Starcannons错误的3D网格的错误。
改进
如果船舶丧失子系统而被偷拍,被爆炸产生的残骸不再可见敌人。
雷区可以不再出现在从部署区2.500单位。
一组的主机可以不再推出新的搜索进行匹配,如果他的客人是不是回到了码头。
运行静音,变革之风现在拥有相同的自动启动的条件。
逃逸菜单现在拥有一个“重试”选项。该按钮在铁人模式下不可用。
优化上启动埃尔达尔和兽人派系的任务过场动画。
期间因派系部署阶段新的GUI播放。
一个闪烁的“!”现在显示在一个新的教程框。
游戏
修改了“反击”和“抵抗”战役任务,以提高自己的平衡。
对精度的奖金和maluses已经被重新设计,更易于理解。
在简单难度的战役有一个新的修改:敌舰现在对付-10%的赔偿金。
该高夫青睐不再给人+10队伍的价值。
更正通过运动带到了敌人的舰队分授权。
石塔不能遭受致命的伤害和敌船不能在教程1再使用技能。
该WAAAAGH和Micro-经跳跃技能再也不会露出了船。
在“麻烦与埃尔达尔”活动任务,埃尔达尔行为遵循“巡洋舰冲突”的规则,而不是“暗杀”行为,使得任务更加容易。
文本
各种修改对文本和工具提示。
如果盟友在码头断开,要求玩家等待它的盟友的回报率现在显示在2V2的消息。
所有的荣耀皇帝!
福克斯家庭互动和Tindalos互动
原文:
Invite Friends To Custom Games!
5月20日 - Velociraptom
Greetings Admirals,
We released our development roadmap a few weeks ago, and we're excited to roll out the first thing listed on our agenda today!
This latest patch brings a bunch of bug fixes and tweaks. Most importantly though, it is now possible to invite friends to join you in custom 1v1 or 2v2 games!
Here’s the patchnotes:
BATTLEFLEET GOTHIC: ARMADA BUILD 1.1.7796
Features
Custom Game Invitations - directly invite other players to participate in 1v1 and 2v2 custom games!
Bug Fixes
Fixed a bug causing the recon beacon to take the ship’s current roll axis, which disturbed the shape of the detection range.
Fixed error "Insufficient bytes" causing some players to be unable to load their admirals in multiplayer mode.
Fixed a bug causing Vandez’s ships in some campaign missions to appear outside of the battlefield and to have a strange behavior.
Fixed a bug causing a malfunction in dialogues at the end of the following campaign missions: “The green threat”, “Seize the plans” and “Holding on to Hand”.
Fixed a bug deactivating the “Stasis Bomb” skill on defence platforms in Planetary Assault missions.
Fixed a bug preventing the player from ordering two consecutive “All Ahead Full” maneuvers on two different ships if the second ship was selected too quickly.
Fixed a bug preventing the player from fitting the Disruptive Bomb on an Aurora Eldar ship.
Fixed a bug causing a difference in Renown points between the announced gains in the briefing and the actual gains in the Battle Report.
Fixed a bug showing the critically damaged parts of a ship while it is in blip status, if the critical damage happened while it was in blip status.
Fixed a bug hiding the battlefield grid during the campaign mission “The Hunt”.
Fixed a bug allowing the ship to warp out of the battlefield while exploding.
Suppression of a Debug message showing when the Level 8 Admirals and Level 10 ships achievements were unlocked.
Fixed a bug causing a dialogue box in turn 33 to have the wrong voice acting.
Possible fix of a bug breaking down player groups when they come back to the Docks.
Fixed a bug sending the player on the stellar map at the end of the destruction of the Eldar portal cutscene at turn 23.
Fixed a bug preventing the guest of a multiplayer match to use the 5th skill of an imperial battleship fitted with the Adeptus Mechanicus Favor.
Fixed a bug allowing the player to see the Space Station and Defence platforms during the starting missions cutscenes.
Fixed a bug that prevented the forced disengagement of campaign units.
Fixed a bug affecting the size of the IA choices arrows in the Pregame lobby.
Suppressed a crash caused by Tooltips without buttons.
Fixed a bug causing a cancelled replacement of a ship to unfit all its upgrades and skills.
Fixed a bug preventing the chat linked to Shift + Enter to open while Ingame.
Fixed a bug causing the battlefield to be slightly bigger than the grid, and slightly off center.
Fixed a bug preventing the player to go back from the “load” screen of the main menu.
Fixed a bug allowing a player that tried to deploy ships outside of the battlefield to make them appear at the center of the map.
Fixed a bug allowing the player to select any ship in the pregame of the tutorial 2 “Test of Faith”
Fixed a bug causing the control group of a taunted ship to stop responding to the player’s orders.
GUI
Fixed a bug forcing the “A new bombardment mission has appeared” to stay if the player accomplishes this objective too quickly.
Possible fix on a bug showing to the guest the Ingame GUI during the start mission cutscene.
Fixed a bug forbidding the player to click on a small zone right above the GUI at the bottom of the screen to validate the use of skills or special maneuvers.
Fixed a bug giving to the “Reinforcement” Eldar skill the wrong icon.
Fixed a bug giving to the “Grot Assistance” Ork skill a wrong name in its Docks tooltip.
Fixed a bug causing an Augur Disruptor skill fitted on an Aurora or Eclipse Eldar ship to have the Pulsar’s icon instead in the ship’s card.
Fixed a bug giving an imperial captain portrait to Ork transport ships.
Skills now displays their shortcuts on their buttons.
Fixed a bug preventing the values modified by crew members to actualize themselves if the player reconditioned its ship.
Fixed a bug showing critical damage icons on all skills when a ship is warping out.
Fixed a bug displaying the wrong icon for the Prow Light Torpedo Launcher Eldar.
Graphics
Plasma Macro weapon’s projectile FX slightly modified to ease faction identification.
Wind of Change’s FX slightly modified.
Minor tweaks on blue maps backgrounds to make some Skills’ FX more visible.
Disruptive Bomb FX slightly modified.
The Ship’s reactors now take into account the roll axis of the ship.
Fixed a bug on Holofield Overcharge, Winds of Change, and Warp Signature Echo, causing them to have the wrong critical icon.
Space Stations shields FX now spherical.
Fixed bugs on the Mark of Tzeentch favour FX: A destroyed ship had its Tzeentch FX misplaced, if you switched ships in the dock, the destroyed Tzeentch ship disappeared, leaving the FX, and the Tzeentch FX were always visible around a ship lost in warp.
Minor retakes on planets textures.
Fixed a bug sometimes hiding the shield FX during the Supercharged Void Shield skill on Chaos ships.
Fixed a bug on the Desolator Chaos ship with favors Nurgle, Slaneesh or Tzeentch causing it to have wrong body parts.
The Background color of admiral’s name in the deployment phase depends on if it is an ally or an enemy.
Possible fix on a visual bug of the Voidstalker’s top prow.
Fixed a bug displaying the wrong 3D mesh for the Eldar Space Station’s Starcannons.
Improvements
If a ship loses a subsystem while being furtive, the wreckages generated by the explosion are no longer visible by the enemy.
Minefields can no longer appear under 2.500 units from the deployment zones.
The host of a group can no longer launch a new search for a match if his guest isn’t returned to the Docks.
Running Silent and Wind of Change now have the same auto-launch conditions.
The Escape menu now features a “Retry” option. This button is unavailable in Iron Man mode.
Optimization on starting mission cutscenes of Eldar and Ork Factions.
New GUI during the deployment phase depending on the faction played.
A blinking “!” is now displayed in a new tutorial box.
Gameplay
Modifications to the “Counter-Attack” and “Resistance” campaign missions in order to improve their balancing.
The bonuses and maluses on accuracy have been reworked, to be more easily understandable.
The campaign in Easy difficulty has a new modification: Enemy ships now deal -10% damages.
The Goff favor no longer gives +10 troop value.
Corrections brought to the enemy’s fleet points empowerment through the campaign.
Spire cannot suffer critical damage and the enemy ships cannot use skills anymore in Tutorial 1.
The WAAAAGH and Micro-Warp Jump skills do not reveal the ship anymore.
In the “Trouble with the Eldar” campaign mission, The Eldar behavior follow the “Cruiser Clash” rules instead of the “Assassination” behavior, making the mission easier.
Text
Various modifications to texts and tooltips.
A message is now displayed in 2v2 if an ally is disconnected in the docks, asking the player to wait its ally’s return.
All glory to the Emperor!
Focus Home Interactive and Tindalos Interactive
by SKIDROW