使用说明:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4、运行游戏
更新说明:
机翻:
舷窗的问候!
正如你可能已经注意到,我们推出了一个补丁上周解决各种音频问题。我们有另一个令人兴奋的补丁今天晚些时候来了!这家全新的补丁增加了两个新的毁灭性力量,女巫的“弧脉冲”......
和牧师的“审判”!
在我们以前的补丁,我们专注于音频调整整个游戏。除了一个具有广泛影响看个人的声音,我们采取了深入了解整个音响系统,并发现了一些巨大的改进机会!简单地说,虽然我们已经看到了一些全线听起来很不错的改进,最大的发现已经有些积蓄真棒内存在音频的处理方法。这节省内存直接导致了整体游戏体验提高性能。
虽然声音是调整的重点,我们也设法在一些额外的修复挤压到运动1打boss,以及作为一般的稳定性传递多人。
我们修复补丁都完全名单如下:
补丁说明15年7月11日
- 亨特的主要突击步枪重装音频重新平衡。
- 工程师的猎枪和手枪音频重新平衡。
- 归电影原声音乐整个游戏。
- 对于使用更少的内存和加载时间音频内存使用情况进行了优化。
- 声音效果为牧师的圣光技能按预期工作现在。
- 女巫呼吸音并不如预期已得到修复。
- 超过200音频修复和优化。
- 所有已知的随机多人崩溃已得到修复。
- 方尖碑间歇性消失在运动1已得到修复。
补丁说明15年7月17日
- 新的能力女巫:“弧脉冲。”按“E”键激活。不断扩大的脉搏波,一个特定半径范围内的敌人造成伤害,并激活相同的半径范围内的灯光。
- 新能力的牧师:“审判。”按“Q”键激活。现在,当牧师重击,他的重击都充满了火,点燃敌人,因为他们被击倒,并处理火伤害。
我们只是在我们的漏洞发布列表的底部,所以现在能够奉献我们的精力用于填充更多的内容和优化一些较大的系统。敬请期待更多的调整,并保持灯!
- 该团队AITD
原文:
Greetings Illuminators!
As you may have noticed, we launched a patch last week addressing various audio issues. And we have another exciting patch coming later today! This brand new patch adds in two new devastating powers, the Witch's "Arc Pulse"...
And the Priest's "Judgement"!
In our previous patch, we focused on audio tweaks throughout the game. In addition to a wide-reaching look at individual sounds, we took a deep dive into the overall audio system, and found some great opportunities for improvement! To put it simply, while we’ve seen some very nice improvements to sounds across the board, the biggest discovery has been some awesome memory savings in the way audio is handled. This memory savings directly leads to improved performance in the overall gameplay experience.
While sound tweaks were the focus, we also managed to squeeze in some additional fixes to the Campaign 1 boss fight, as well as a general stability pass on multiplayer.
Our full list of fixes for both patches is below:
PATCH NOTES FOR 07/11/15
- Hunter's Primary Assault Rifle reload audio rebalanced.
- Engineer's Shotgun and Pistol audio rebalanced.
- Normalized music soundtrack for the entire game.
- Audio memory usage optimized for less memory usage and load times.
- Sound FX for the Priest's Holy Light Skill works as intended now.
- Witch breathing sound not working as intended has been fixed.
- Over 200 audio fixes and optimizations.
- All known random Multiplayer crashes have been fixed.
- Obelisk disappearing intermittently in Campaign 1 has been fixed.
PATCH NOTES FOR 07/17/15
- New ability for the Witch: “Arc Pulse.” Activated by pressing the “E” key. An expanding pulse wave that damages enemies within a certain radius and activates lights within the same radius.
- New ability for the Priest: “Judgement.” Activated by Pressing the “Q” key. Now when the Priest bashes, his bashes are imbued with fire, igniting enemies as they get knocked down, and dealing fire damage over time.
We’re just about at the bottom of our list of launch bugs, so are now able to dedicate our energies towards filling in more content and optimizing some of the larger systems. Stay tuned for more tweaks, and keep the lights on!
- The AITD Team
by CPY