使用说明:
1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏
更新内容(机翻):
东西补充:
信息提示,显示收入和支出上的建筑物和雇佣军
补充:根据切换选择的语言系统区域设置。也许这将修正错误与????在小地图的名称。
对话框动画狼人
现在,如果你不小心丢失派的象征(狼队,Fichtens,教区)在最后一章的事件将是正确的。
现在,在方案归程一个任务 - 说话时威廉“获取有关Grossenhof方”将不会关闭太早。
修正:
夯击现在工作正常,不只是在一个回合。距离计算已定。
长枪兵的罢工在一个十六进制流程正确中毒,令人惊叹和其他类似的近战攻击的乐趣。
老板个性化一直处于关机状态,使他们没有得到重命名。
其中一个任务的方式 - 与商家的问题公会的情景“回家的路”
城市的卫队在回家的路上标签
一些在战斗中的工作浮动图标正确,现在激活的角色的回合结束。例如:再生,毒等。
更新内容:
Things added:
Informational hint that shows income and expenses on buildings and mercenaries
Added: switching system locale depending on the language selected. Maybe it will fix errors with ???? in names on the minimap.
Dialog animation for werewolves
Now if you accidentally lose symbol of a faction (Wolves, Fichtens, Diocese) events in the last chapter will be correct.
Now in the scenario Way Home a quest - "Get on Grossenhof side" will not close too early when talking to William.
Fixed:
Ramming strike works now correctly, not just in one round. Distance calculation has been fixed.
Pikemen's strike over a hex processes correctly poisoning, stunning and other similar joys of melee strikes.
Bosses personalization has been turned off so they don't get renamed.
One of the ways of the quest - Problems with the merchants guild in the scenario "Way Home"
The tag of the Town's Guard in the Way Home
Some floating icons in combat work correctly now that activate in the end of a character's turn. For example: regeneration, poison etc.
by thegfw