使用说明:
1.解压缩
2.复制文件覆盖到游戏目录
3.运行update.cmd(删除会导致游戏崩溃的垃圾文件)
4.开始游戏
已包含之前所有升级档
v1.0.2.134更新内容:
机翻:
另一批基于社区的反馈/报道小的改进。有一个美好的周末大家!
*接管菌落通过入侵现在设置他们调查了类似于殖民行星
*运兵船与入侵订单将不再中止他们的订单,如果无法登陆部队在第一次尝试(如果行星被保护),并会不断重新尝试
*撤退兵船从战场现将只要考虑登陆部队的战斗赢得了他们的身边
*非物质和准不朽种族效果现在将基于这个星球上人口种族检查,不占用
*盟军船只将不再继续射击选手捕获(前敌人)船舶在一次战斗中,谁立即采取了控制该船的识别
*修正了一个小错误而让玩家徘徊在一个隐形/隐形船能甚至攻击它时,它是未被发现
*增加了一个战斗记录信息时,船只被摧毁
*增加非战斗指望战斗提示提示详细说明每一侧的船队组成
v1.0.2.134
Another batch of minor improvements based on community feedback/reports. Have a good weekend everyone!
* Taking over colonies via Invasion now sets them surveyed similar to colonizing planets
* Troop ships with the Invade order will no longer abort their order if unable to land troops on the first attempt (if the planet is protected) and will keep re-trying
* Retreating troop ships from a battle will now be considered for landing troops as long as the battle is won for their side
* Immaterial and Quasi-Immortal racial effects will now be checked based on the planet population race and not the occupier
* Allied ships will no longer continue firing on player captured (former enemy) ships during a battle, immediately recognizing who has taken control of the ship
* Fixed a minor bug which allowed the player hovering over a cloaked/invisible ship to be able to attack it even when it was undetected
* Added a combat log message when ships are destroyed
* Added non-combatant count on the combat prompt tooltip detailing each side's fleet composition
by thegfw