使用说明:
1.解压缩
2.运行POSTAL.2.Paradise.Lost.v4444.Update.incl.HotFix.exe安装升级档
3.复制SKIDROW目录下的文件到游戏目录覆盖
4.开始游戏
更新内容:
POSTAL 2 & Paradise Lost (4444 Hotfix 1 - DLC owners only)
Removed the Texture Detail slider as certain configurations (primarily those running Intel integrated graphics) were having crashes.
Fixed problems that could occur when selecting Restore Defaults from the Advanced Performance menu.
Fixed bug causing the player being unable to move when loading a game save from version 1416 or earlier.
(Paradise Lost) Fix for save games where the C4 was taken early, rendering the game unwinnable. If you load a broken save, the C4 errand will automatically be crossed off for you, and if you are stuck in the Survivalist Encampment you will be teleported out.
(Paradise Lost) Removed Fast Food Bags from The Hole on Monday.
(Paradise Lost) Fixed a bystander in the PU Games Center map that would be completely unresponsive and take no damage.
(Paradise Lost) Fixed explodable cars having the wrong damage skins in the Rainy Foliage zone.
(Paradise Lost) Many fixes in the Winter Wonderland map for smoother gameplay.
(Paradise Lost) Zack Ward is now wearing his correct shirt during the Apocalypse.
(Paradise Lost) Several visual and gameplay bug fixes in the Old Suburbs map.
(Paradise Lost) Fixed the exit in the Ghetto leading to the Forest.
(Paradise Lost) An old version of the Forest was incorrectly uploaded on launch day, this has been fixed.
(Paradise Lost) Fixed a trigger in the Highlands map that could cause the junk market vendors and Lawmen to become hostile when they shouldn抰.
(Paradise Lost) Fixed a problem where the DEET members would crowd the entrance to the back greenhouse and get stuck in the Medicinal Herb Farm map.
(Paradise Lost) Removed a stray Weed Whacker pickup at the Medicinal Herb Farm map.
(Paradise Lost) Possible fix for a common crash that occurs while fighting the final boss in The Final Showdown. Your assistance is requested if you continue to experience crashes on this map, see the support forum for details.
(Paradise Lost) Final boss music now turns off after beating the final boss in The Final Showdown.
(Paradise Lost) Disabled skipping of the ending cutscene to prevent problems.
(Paradise Lost) Cleanup and improvement of ending cutscene.
POSTAL 2 (1417 Hotfix 1 - non-DLC-owners)
Removed the Texture Detail slider as certain configurations were having crashes.
Fixed problems that could occur when selecting Restore Defaults from the Advanced Performance menu.
Fixed a crash that would occur when picking up any weapon, if the player had previously discarded several weapons.
Fixed a bug that would cause the player to be unable to move when loading a save from version 1416 or earlier.
Here is the changelog for the original 1417 patch:
POSTAL 2 (1417/4444 - all users)
This version will reset your configuration the same way the 2013 updates did. Your original configuration files are backed up as 揚ostal2.ini.old?and 揢ser.ini.old?should you need to access them.
Full Gamepad Support!
XInput devices now supported
Icons now displayed instead of text for key/button presses
All menus can be navigated via controller
Complete revamp of input binding menus. Change nearly any joystick setting without needing to modify your ini file.
Fix for joystick input precision being linked directly to framerate
Allow binding of POV hat and 16 buttons (instead of 12 buttons and no POV hat)
Proper movement and look acceleration for gamepads
New pop-up weapon selector! Works with both keyboard/mouse and gamepad.
Bug tracker fixed. Crash dialog now includes more useful information.
Resolved the 揊CollisionHash?crash-to-desktop that can occur when bodies and limbs pile up in-game
Addressed a crash that could occur during gameplay (KInitSkeletonKarma)
Addressed a crash that could occur between level transitions (UStaticMesh::Destroy)
Added a 揊ullscreen Windowed?video display mode, which renders the game in a maximized borderless window.
The keyboard can now be used to navigate most in-game menus.
Aiming assistance added to game settings. Works for both mouse/keyboard or controller/joystick.
Game now starts in windowed mode by default at 1024x768
Video configuration menu now lists all available video modes (no more INI editing!)
Removed various multiplayer options from the single player version of the game
The secret menu option in the Options menu can now be unlocked by beating the game on Hestonworld instead of POSTAL difficulty.
Fixed a bug where exploding a bystander抯 head while puking would spawn two puke streams
Player can no longer hit things on the other side of a wall with a melee weapon.
Weapon bob is now correctly linked to the player抯 movement speed
Bystanders are now generally more responsive when asked to sign the petition.
Fixed a bug where the player could go on a Sledgehammer killing rampage without anyone batting an eye
Fixed a minor issue causing bystanders to not make snarky comments when someone is on fire
Player can now skip through the hater display on the map screen with Spacebar
Fixed a display glitch on the map screen that could cause the location arrow to display very tiny or very large if the player was using a low or high FOV setting
Fixed a display glitch that could cause the stats screen to render with unreadable font size
Fixed a bug where a thrown sledgehammer would despawn instead of rebounding off the thing it hits
Fixed a bug where a bystander抯 weapon could get 搒tuck? causing them to follow the player aggressively but never attack
Fixed a rare ?,000,000 iterations?crash that could happen in PersonController
Reduced the volume of the Glock burst fire mode.
Fixed a display glitch with the muzzle flashes for the Machinegun and hidden shotgun.
Skeletons (Halloween event) can no longer catch on fire.
Resolved an issue that could cause the player to receive damage during a cutscene.
Adjusted default settings for brightness, contrast, and gamma for more proper color balance in both fullscreen and windowed modes.
Removed ViewTeam from the default bindings.
Fixed a bug where the Glock occasionally would not animate when firing.
揂uto-Switch On Weapon Pickup?now defaults as disabled.
Expanded the bottom of the achievement menu so descriptions won抰 cut off.
MP5 and Glock holder and select animations sped up to be more consistent with other weapons.
POSTAL 2 & Paradise Lost (4444 - DLC owners only)
Improved footstep sounds based on the surface you are walking on
Improved bottle shattering effects
Added various new bystander interactions
Increased variety of bystander animations.
Additional crosshair icons added to configuration.
Various other miscellaneous improvements to gameplay
更新说明(机翻):
喋血街头2:失落的天堂(4444修复1 - 只DLC业主)
删除纹理细节滑块某些配置(主要是那些运行英特尔集成显卡)是具有崩溃。
修复问题中选择恢复从高级性能菜单默认时可能发生的。
修正了导致玩家从早期的1416版或加载保存游戏时暂时无法移动。
(失乐园)修正了保存在那里的C4被提前采取游戏,使游戏无法取胜。如果装入破保存时,C4差事会自动划掉了你,如果你是停留在生存专家营地,你会被传出去。
(失乐园)删除从孔快餐袋上周一。
(失乐园)固定在PU游戏中心地图一个旁观者,这将是完全没有响应,并采取无损伤。
(失乐园)修正了错误的皮肤损害在雨季树叶区易爆汽车。
(失乐园)在冬季仙境地图流畅的游戏很多修复。
(失乐园)扎克沃德现在穿着他的启示中正确的衬衫。
(失乐园)在老郊区几个地图的视觉和游戏bug修复。
(失乐园)固定在通往森林的少数民族居住区的出口。
(失乐园)旧版本的森林被错误上载发射当天,这已得到修复。
(失乐园)固定在高原地图触发,可能导致垃圾市场供应商和执法官时,他们不应该抰成为敌对。
(失乐园)修正了一个问题,即DEET成员将人群的入口到后面温室卡在药材农场地图。
(失乐园)删除了一只流浪杂草好大的皮卡在药材农场地图。
(失乐园)为而战斗的最终boss在最后摊牌时常见的崩溃可能的解决方法。如果你继续体验在这张地图上崩溃,看到支持论坛的详细信息,要求你的帮助。
现在(失乐园)最终BOSS音乐击败最终BOSS在最后摊牌后关闭。
(失乐园)结束过场动画,以防止问题的残疾人跳跃。
(失乐园)清理和改进结束过场动画中。
邮政2(1417修复1 - 非DLC-业主)
删除纹理细节滑块某些配置中有崩溃。
修复问题中选择恢复从高级性能菜单默认时可能发生的。
固定采摘时任何武器,如果玩家先前丢弃的几个武器将发生的崩溃。
修正了会导致播放器加载从早期1416版或保存时,无法移动的错误。
下面是更改日志原1417的补丁:
邮政2(4444分之1417 - 所有用户)
这个版本将重置您的配置以同样的方式2013年的更新一样。你原来的配置文件备份为扬ostal2.ini.old?和揢ser.ini.old?如果您需要访问它们。
全部游戏手柄的支持!
XINPUT设备现在支持
现在的图标显示,而不是文字键/按键
所有的菜单可以通过控制器进行导航
输入绑定菜单完成改造。无需修改ini文件改变几乎任何摇杆设置。
修正了游戏杆输入精度直接链接到帧率
让POV帽的结合和16个按钮(而不是12个按键,并没有POV帽)
适当的运动和外观加速游戏手柄
新弹出的武器选择!可工作在键盘/鼠标和手柄。
bug跟踪系统固定。崩溃对话框现在包括更多有用的信息。
解决揊CollisionHash?碰撞到桌面时可能出现的身体和四肢堆积在游戏中
针对可能发生的游戏过程中崩溃(KInitSkeletonKarma)
解决电平转换之间可能发生的碰撞(UStaticMesh ::销毁)
增加了一个揊ullscreen窗?视频显示模式,这使得游戏的最大化边界的窗口。
键盘现在可以用于导航大部分在游戏中的菜单。
针对援助,加入到游戏设置。同时适用于鼠标/键盘或控制器/操纵杆。
游戏现在默认为1024×768开始在窗口模式
视频配置菜单现在列出了所有可用的视频模式(没有更多的INI编辑!)
从游戏的单人版本中删除各种多人游戏选项
在选项菜单中的秘密菜单选项现在可以通过游戏中击败邮政难度上Hestonworld,而不是被解锁。
修正了一个爆炸旁观者抯头,同时呕吐会催生2呕吐流
玩家可以不再打在墙壁的另一侧用近战武器的东西。
武器锤现在正确链接到球员抯移动速度
旁观者现在一般时,要求签署请愿书,反应更灵敏。
修正了一个玩家可以去一个大锤杀人横冲直撞,没有任何人面不改色
修正了一个小问题引起旁观者不会让表露无疑意见时,有人着火
玩家现在可以跳过通过与空格键的地图画面上的仇敌显示器
固定在地图画面上显示故障,可能导致如果玩家用低或高的FOV设置位置的箭头以显示非常微小的或非常大的
修正了显示器故障,可能导致统计屏幕来呈现不可读的字体大小
修正了一个投掷大锤将despawn,而不是反弹掉它击中的东西
修正了一个旁观者抯武器能拿搒掖?使他们跟随玩家积极,但从未攻击
修正了一个罕见?,000000迭代?崩溃可能在PersonController发生
格洛克的减少量点射模式。
修正了显示器故障的枪口闪烁的机枪和隐藏的猎枪。
骷髅(万圣节事件)不能再着火。
解决了一个问题,可能导致玩家一个过场动画时收到的伤害。
调整后的默认设置亮度,对比度,以及在这两个全屏和窗口模式更恰当的色彩平衡伽马。
从默认绑定删除ViewTeam。
修正了射击时的格洛克偶尔会无法运行动画的错误。
揂反对派-switch的武器皮卡?现在默认为禁用。
扩大的实现菜单的底部,以便说明韩元抰切断。
MP5和格洛克持有人选择动画加速到与其他武器更加一致。
喋血街头2:失落的天堂(4444 - DLC只有业主)
改进的脚步声音根据你走在表面上
改进的瓶粉碎效果
增加了各种新的旁观者的相互作用
增加各种旁观者动画。
额外的十字图标添加到配置。
各种其他杂项改进游戏玩法
by SKIDROW