使用说明:
1.解压缩
2.复制文件覆盖到游戏目录
3.开始游戏
已包含之前所有升级档
更新说明:
Fixes in revision 57581
Several crash and stability issues have been addressed. You may still encounter crashes; however this patch brings improved logging and crash reports, so please keep the reports coming.
The energy barriers around an encounter in Maelstrom were not always removed upon completing the encounter. This should be fixed. If a barrier is still blocking your path after completing an encounter, check for enemies lurking around the area – some of them may seem shy after you’ve obliterated their friends.
Some encounters were not re-triggering when you used Fast Travel to get back to them.
Some users who upgraded from pre-alpha builds may experience shader or texture issues. An upgrade step was added to address this and will play the first time you start the game after patching. An issue with occasional “white-out” lighting in Maelstrom is still under investigation.
A balance pass was completed on the overkill damage required to trigger Synergies and the magnitude of damage/duration/etc. on some of the Legendary Affixes.
Improved visuals for tutorial videos.
Added audible impacts during tutorial combat sequences.
TressFX: Fixed an issue preventing the Gryphon’s hair from displaying with TressFX enabled.
by thegfw