使用方法
1、解压缩
2、安装升级补丁
3、运行游戏
By RELOADED
PS: 本升级档为自动搜寻目录的导入式1号升级档 集成破解补丁 仅支持英文版的游戏版本 使用前请先进入一次游戏 确保您升级前是英文版 汉化版的玩家请先还原英文
此外 补丁需要处理10.6GB的游戏文件 安装时间可能较长 请耐心等待!另外已经升级1号升级档的玩家请勿重复升级,否则可能悲剧~
最后,3DM发布的汉化补丁全版本通用,升级后重新安装一次汉化补丁即可!
官方1号升级档更新内容 3DM原创翻译 转载注明出处!
Here are the patch notes for Total War: ROME II Patch 1 (due for release on 06/09/2013):
下面是罗马2:全面战争1号补丁的修正内容(2013-09-06释出)
For additional information on improving graphical performance visit this thread.
想知道关于提升图像性能的更多信息,请访问此文档。
· Higher average frame rates with out-of-the-box settings (more conservative settings)
提升更保守的设定的平均帧率
· Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.
修正回报的DX10.0光线问题——环境地图无法创建导致黑色发射光。
· Fixed a sunken Samothrace temple complex world wonder on the Campaign map.
修正战役地图上沉没的萨莫雷斯神庙建筑群世界奇观。
· Fixed defender being able to create encampments when involved in a combined battle.
修正防守方在涉及联合作战时能建造营寨的问题。
· Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish.
添加了法语、俄语、意大利语、德语和西班牙语的本地化语音包修正。
· Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends.
修正由于不同步导致的多人游戏战役战斗的锁定。玩家现在将被提示不同步,同时战斗结束。
· Fixed Multiplayer Campaign battle "overrun" prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating.
修正多人游戏战役战斗“群集”提示在玩家是援军而其他玩家在观战时不显示的问题。
· Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle.
修正在战斗后更改全屏/窗口模式然后进入另一场战斗后会在读取画面崩溃的问题。
· Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions.
修正多人游戏战役主机在一些极罕见情况下读取存档后,在战役中无法移动镜头的错误。
· Safe guards added to prevent a very rare crash in coastal assault battles.
添加安全措施防止海岸突袭战中出现罕见的崩溃错误。
· Fix for game lock up during end turn sequence / Celtic AI faction turn in single player campaign.
修正单人玩家在结束回合/凯尔特电脑阵营回合的锁定问题。
· Improved AI use of walls on Athens large settlement battle map.
改良电脑在雅典大领地战斗地图中对城墙的使用。
· Improvements to Auto-resolve balancing in Single Player and Multiplayer Campaign modes.
改良单人游戏和多人游戏战役模式中自动解决战斗的平衡性。
· Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper.
船只单位参考陆地单位的维持费——雇佣船只更昂贵,非雇佣船只便宜。
· Fixed slow turning rates for transport ships.
修正运输船偶尔的慢转向速度问题。
· Improved civil war balancing in relation to campaign difficulty.
根据战役难度改良内战的平衡性。
· Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started.
修正车辆地面模型,防止攻城塔在攻城战的部署阶段留空,然后在战斗开始后部队移动到攻城塔而导致无法移动的问题
· Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles.
修正当侧面撞上移动中的船只时,撞击船会粘在目标上并随之在战斗中移动的问题。
· Reduced the chance of Naval units sometimes clipping through the ground or harbours / ports during Port Assault battles when attempting to disembark.
降低入港的海军单位在试图卸载时有时会穿过地面或港口的几率。
· Fixed issue where armies would be stuck in Muster stance and could not exit that stance in Campaign modes.
修正部队在战役模式中会卡在集合姿态而无法退出的问题。
· Fixed case where spies could get stuck on top of fleets in Campaign modes.
修正战役模式中间谍会卡在舰队顶端的问题。
· Fixed rare post battle lockup in Campaign modes.
修正战役模式中战斗后偶尔会卡住的问题。
· Improved unit pathfinding in Barbarian village battle maps (fixed no go zones).
改进单位在野蛮人村落战地图中的寻道(修正无法行进区域)。
· Fix for Multiplayer Campaign lock up when the player was reinforcing an AI ally who was victorious in battle, causing the player to become stuck with no victory / continue / exit battle user interface functionality.
修正多人游戏战役中,玩家增援的电脑盟友战斗胜利导致玩家被卡住并无法胜利/继续/退出战斗的用户界面功能性锁定
· Fix for cultural influence bonus from the Shrine of Neptune building
修正海洋神庙建筑的文化影响加成
· Fix for “Zone of Controls” of hidden armies being visible to both players in head to head Multiplayer Campaign mode on mouse-over.
修正在多人游戏战役模式的对抗中,鼠标移动到隐藏军队上双方都能看到控制区域的问题。
· Assorted minor fixes to city battle maps.
对城市战斗地图进行微调。
· Fix for "Rome Wasn't Built in a Day" achievement failing to unlock when its requirements were met in some situations.
修正“罗马不是一天建成的”成就在某些情况下达成条件而无法解锁的问题