使用方法:

1、解压缩

2、安装Update文件夹下的升级补丁到游戏目录

3、破解补丁 https://dl.3dmgame.com/201309/37200.html

4、运行游戏

PS: 本升级档为导入补丁 仅支持英文版的游戏版本 使用前请先进入一次游戏 确保您升级前是英文版 汉化版的玩家请先还原英文

此外 补丁需要处理10.6GB的游戏文件 安装时间较长 请耐心等待!

Greeting to demde!

By 3DM

官方1号升级档更新内容 3DM原创翻译 转载注明出处!



Here are the patch notes for Total War: ROME II Patch 1 (due for release on 06/09/2013):


下面是罗马2:全面战争1号补丁的修正内容(2013-09-06释出)

For additional information on improving graphical performance visit this thread.

想知道关于提升图像性能的更多信息,请访问此文档。

·        Higher average frame rates with out-of-the-box settings (more conservative settings)

         提升更保守的设定的平均帧率

·        Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.

         修正回报的DX10.0光线问题——环境地图无法创建导致黑色发射光。

·        Fixed a sunken Samothrace temple complex world wonder on the Campaign map.

         修正战役地图上沉没的萨莫雷斯神庙建筑群世界奇观。

·        Fixed defender being able to create encampments when involved in a combined battle.

         修正防守方在涉及联合作战时能建造营寨的问题。

·        Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish.

         添加了法语、俄语、意大利语、德语和西班牙语的本地化语音包修正。

·        Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends.

         修正由于不同步导致的多人游戏战役战斗的锁定。玩家现在将被提示不同步,同时战斗结束。

·        Fixed Multiplayer Campaign battle "overrun" prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating.

         修正多人游戏战役战斗“群集”提示在玩家是援军而其他玩家在观战时不显示的问题。

·        Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle.

         修正在战斗后更改全屏/窗口模式然后进入另一场战斗后会在读取画面崩溃的问题。

·        Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions.

         修正多人游戏战役主机在一些极罕见情况下读取存档后,在战役中无法移动镜头的错误。

·        Safe guards added to prevent a very rare crash in coastal assault battles.

         添加安全措施防止海岸突袭战中出现罕见的崩溃错误。

·        Fix for game lock up during end turn sequence / Celtic AI faction turn in single player campaign.

         修正单人玩家在结束回合/凯尔特电脑阵营回合的锁定问题。

·        Improved AI use of walls on Athens large settlement battle map.

         改良电脑在雅典大领地战斗地图中对城墙的使用。

·        Improvements to Auto-resolve balancing in Single Player and Multiplayer Campaign modes.

         改良单人游戏和多人游戏战役模式中自动解决战斗的平衡性。

·        Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper.

         船只单位参考陆地单位的维持费——雇佣船只更昂贵,非雇佣船只便宜。

·        Fixed slow turning rates for transport ships.

         修正运输船偶尔的慢转向速度问题。

·        Improved civil war balancing in relation to campaign difficulty.

         根据战役难度改良内战的平衡性。

·        Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started.

         修正车辆地面模型,防止攻城塔在攻城战的部署阶段留空,然后在战斗开始后部队移动到攻城塔而导致无法移动的问题

·        Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles.

         修正当侧面撞上移动中的船只时,撞击船会粘在目标上并随之在战斗中移动的问题。

·        Reduced the chance of Naval units sometimes clipping through the ground or harbours / ports during Port Assault battles when attempting to disembark.

         降低入港的海军单位在试图卸载时有时会穿过地面或港口的几率。

·        Fixed issue where armies would be stuck in Muster stance and could not exit that stance in Campaign modes.

         修正部队在战役模式中会卡在集合姿态而无法退出的问题。

·        Fixed case where spies could get stuck on top of fleets in Campaign modes.

         修正战役模式中间谍会卡在舰队顶端的问题。

·        Fixed rare post battle lockup in Campaign modes.

         修正战役模式中战斗后偶尔会卡住的问题。

·        Improved unit pathfinding in Barbarian village battle maps (fixed no go zones).

         改进单位在野蛮人村落战地图中的寻道(修正无法行进区域)。

·        Fix for Multiplayer Campaign lock up when the player was reinforcing an AI ally who was victorious in battle, causing the player to become stuck with no victory / continue / exit battle user interface functionality.

         修正多人游戏战役中,玩家增援的电脑盟友战斗胜利导致玩家被卡住并无法胜利/继续/退出战斗的用户界面功能性锁定

·        Fix for cultural influence bonus from the Shrine of Neptune building

         修正海洋神庙建筑的文化影响加成

·        Fix for “Zone of Controls” of hidden armies being visible to both players in head to head Multiplayer Campaign mode on mouse-over.

         修正在多人游戏战役模式的对抗中,鼠标移动到隐藏军队上双方都能看到控制区域的问题。

·        Assorted minor fixes to city battle maps.

         对城市战斗地图进行微调。

·        Fix for "Rome Wasn't Built in a Day" achievement failing to unlock when its requirements were met in some situations.   

         修正“罗马不是一天建成的”成就在某些情况下达成条件而无法解锁的问题


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2013-09-07罗马2:全面战争 1号升级档    【34.40MB】 v1.0 英文